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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-09-25 15:18:29 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-25 15:18:29 +0200 |
commit | 854457a392b6d38168f7f9d19d1fa8c43fad653c (patch) | |
tree | 3bc1007b5776f1ce82c057875609105de0a1ca44 /src/video_core/rasterizer_interface.h | |
parent | Merge pull request #11569 from german77/lle_applet (diff) | |
parent | Query Cache: Fix Prefix Sums (diff) | |
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Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index cb8029a4f..af1469147 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -12,6 +12,7 @@ #include "video_core/cache_types.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" +#include "video_core/query_cache/types.h" #include "video_core/rasterizer_download_area.h" namespace Tegra { @@ -26,11 +27,6 @@ struct ChannelState; namespace VideoCore { -enum class QueryType { - SamplesPassed, -}; -constexpr std::size_t NumQueryTypes = 1; - enum class LoadCallbackStage { Prepare, Build, @@ -58,10 +54,11 @@ public: virtual void DispatchCompute() = 0; /// Resets the counter of a query - virtual void ResetCounter(QueryType type) = 0; + virtual void ResetCounter(VideoCommon::QueryType type) = 0; /// Records a GPU query and caches it - virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0; + virtual void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type, + VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) = 0; /// Signal an uniform buffer binding virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, @@ -83,7 +80,7 @@ public: virtual void SignalReference() = 0; /// Release all pending fences. - virtual void ReleaseFences() = 0; + virtual void ReleaseFences(bool force = true) = 0; /// Notify rasterizer that all caches should be flushed to Switch memory virtual void FlushAll() = 0; |