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authorbunnei <bunneidev@gmail.com>2015-11-20 04:42:06 +0100
committerbunnei <bunneidev@gmail.com>2016-02-05 23:19:16 +0100
commit0e67c21c9e5bb0e213d3b13bdd7592ff2a44a31c (patch)
tree413a8a8e30ff8a1d231b6abda32b02b54fd8f5f7 /src/video_core/pica.h
parentgl_shader_gen: Add support for D0 LUT scaling. (diff)
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Diffstat (limited to 'src/video_core/pica.h')
-rw-r--r--src/video_core/pica.h27
1 files changed, 19 insertions, 8 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 5d27da5d1..83af6a127 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -713,6 +713,16 @@ struct Regs {
}
};
+ static bool IsLightingSamplerSupported(LightingConfig config, LightingSampler sampler) {
+ switch (sampler) {
+ case LightingSampler::Distribution0:
+ return (config != LightingConfig::Config1);
+ case LightingSampler::Distribution1:
+ return (config != LightingConfig::Config0) && (config != LightingConfig::Config1) && (config != LightingConfig::Config5);
+ }
+ return false;
+ }
+
struct {
struct LightSrc {
LightColor specular_0; // material.specular_0 * light.specular_0
@@ -751,12 +761,13 @@ struct Regs {
BitField<0, 3, u32> src_num; // number of enabled lights - 1
union {
- BitField< 4, 4, u32> config;
+ BitField< 4, 4, LightingConfig> config;
BitField<27, 1, u32> clamp_highlights; // 1: GL_TRUE, 0: GL_FALSE
};
union {
BitField<16, 1, u32> lut_enable_d0; // 0: GL_TRUE, 1: GL_FALSE
+ BitField<17, 1, u32> lut_enable_d1; // 0: GL_TRUE, 1: GL_FALSE
// Each bit specifies whether distance attenuation should be applied for the
// corresponding light
@@ -804,13 +815,13 @@ struct Regs {
} abs_lut_input;
union {
- BitField< 0, 3, u32> d0;
- BitField< 4, 3, u32> d1;
- BitField< 8, 3, u32> sp;
- BitField<12, 3, u32> fr;
- BitField<16, 3, u32> rb;
- BitField<20, 3, u32> rg;
- BitField<24, 3, u32> rr;
+ BitField< 0, 3, LightingLutInput> d0;
+ BitField< 4, 3, LightingLutInput> d1;
+ BitField< 8, 3, LightingLutInput> sp;
+ BitField<12, 3, LightingLutInput> fr;
+ BitField<16, 3, LightingLutInput> rb;
+ BitField<20, 3, LightingLutInput> rg;
+ BitField<24, 3, LightingLutInput> rr;
} lut_input;
union {