diff options
author | ameerj <52414509+ameerj@users.noreply.github.com> | 2022-12-20 04:40:50 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2022-12-20 04:40:50 +0100 |
commit | c6590ad07b384762fd90ee8852796ec681a69286 (patch) | |
tree | c0d8d2d157f3bb4be01331f2da459c0f68ca4d7b /src/video_core/host1x/vic.cpp | |
parent | tests: Add ScratchBuffer tests (diff) | |
download | yuzu-c6590ad07b384762fd90ee8852796ec681a69286.tar yuzu-c6590ad07b384762fd90ee8852796ec681a69286.tar.gz yuzu-c6590ad07b384762fd90ee8852796ec681a69286.tar.bz2 yuzu-c6590ad07b384762fd90ee8852796ec681a69286.tar.lz yuzu-c6590ad07b384762fd90ee8852796ec681a69286.tar.xz yuzu-c6590ad07b384762fd90ee8852796ec681a69286.tar.zst yuzu-c6590ad07b384762fd90ee8852796ec681a69286.zip |
Diffstat (limited to 'src/video_core/host1x/vic.cpp')
-rw-r--r-- | src/video_core/host1x/vic.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp index ac0b7d20e..36a04e4e0 100644 --- a/src/video_core/host1x/vic.cpp +++ b/src/video_core/host1x/vic.cpp @@ -155,7 +155,7 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) { // swizzle pitch linear to block linear const u32 block_height = static_cast<u32>(config.block_linear_height_log2); const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0); - luma_buffer.resize(size); + luma_buffer.resize_destructive(size); std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height); Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height, block_height, 0, width * 4); @@ -181,8 +181,8 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) { const auto stride = static_cast<size_t>(frame->linesize[0]); - luma_buffer.resize(aligned_width * surface_height); - chroma_buffer.resize(aligned_width * surface_height / 2); + luma_buffer.resize_destructive(aligned_width * surface_height); + chroma_buffer.resize_destructive(aligned_width * surface_height / 2); // Populate luma buffer const u8* luma_src = frame->data[0]; |