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authorbunnei <bunneidev@gmail.com>2023-03-18 06:14:29 +0100
committerGitHub <noreply@github.com>2023-03-18 06:14:29 +0100
commit889454f9bff3cb9b2034bba7f5961f77235eac82 (patch)
tree44d2568ae2ed7e9d667b62b216b66da04bd80e56 /src/video_core/gpu_thread.cpp
parentMerge pull request #9953 from german77/amiibo_crc (diff)
parentgpu_thread: Use bounded queue (diff)
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Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 050b11874..f52f9e28f 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -32,7 +32,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
- CommandDataContainer next = state.queue.PopWait(stop_token);
+ CommandDataContainer next;
+ state.queue.Pop(next, stop_token);
if (stop_token.stop_requested()) {
break;
}