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authorbunnei <bunneidev@gmail.com>2021-07-25 20:39:04 +0200
committerGitHub <noreply@github.com>2021-07-25 20:39:04 +0200
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/video_core/engines/shader_type.h
parentMerge pull request #6699 from lat9nq/common-threads (diff)
parentshader: Support out of bound local memory reads and immediate writes (diff)
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Diffstat (limited to 'src/video_core/engines/shader_type.h')
-rw-r--r--src/video_core/engines/shader_type.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/video_core/engines/shader_type.h b/src/video_core/engines/shader_type.h
deleted file mode 100644
index 49ce5cde5..000000000
--- a/src/video_core/engines/shader_type.h
+++ /dev/null
@@ -1,21 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-namespace Tegra::Engines {
-
-enum class ShaderType : u32 {
- Vertex = 0,
- TesselationControl = 1,
- TesselationEval = 2,
- Geometry = 3,
- Fragment = 4,
- Compute = 5,
-};
-static constexpr std::size_t MaxShaderTypes = 6;
-
-} // namespace Tegra::Engines