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authorbunnei <bunneidev@gmail.com>2019-02-12 16:20:29 +0100
committerGitHub <noreply@github.com>2019-02-12 16:20:29 +0100
commitc1accfefdebf4cdfd8e029bb5fd4ebe5d5c2d907 (patch)
treea15c3ffb57fe0729ed314461071a6eaf591d7165 /src/video_core/engines/shader_bytecode.h
parentMerge pull request #2068 from ReinUsesLisp/shader-cleanup-textures (diff)
parentCorrected F2I None mode to RoundEven. (diff)
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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r--src/video_core/engines/shader_bytecode.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 269df9437..1f425f90b 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -186,7 +186,7 @@ enum class SubOp : u64 {
};
enum class F2iRoundingOp : u64 {
- None = 0,
+ RoundEven = 0,
Floor = 1,
Ceil = 2,
Trunc = 3,