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author | bunnei <bunneidev@gmail.com> | 2019-09-10 17:56:17 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-10 17:56:17 +0200 |
commit | 34b2c60f95c964354f00546385684fc9c8726d76 (patch) | |
tree | 365887554f8b0ddf08bf98b00b1b6bad5f36f073 /src/video_core/engines/shader_bytecode.h | |
parent | Merge pull request #2810 from ReinUsesLisp/mme-opt (diff) | |
parent | shader/shift: Implement SHR wrapped and clamped variants (diff) | |
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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index c3678b9ea..bd8c1ada0 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -675,6 +675,10 @@ union Instruction { } shift; union { + BitField<39, 1, u64> wrap; + } shr; + + union { BitField<39, 5, u64> shift_amount; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_a; |