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author | bunnei <bunneidev@gmail.com> | 2020-06-13 19:48:27 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-13 19:48:27 +0200 |
commit | c2ea1e1bcb88f8e307e54cf588829a516b40258e (patch) | |
tree | 3975cb756ef9d289cc13f3f6dc2a302dacc2c758 /src/video_core/engines/maxwell_3d.h | |
parent | Merge pull request #3986 from ReinUsesLisp/shader-cache (diff) | |
parent | shader/texture: Join separate image and sampler pairs offline (diff) | |
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Diffstat (limited to 'src/video_core/engines/maxwell_3d.h')
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 79fc9bbea..d5fe25065 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1404,6 +1404,8 @@ public: SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer, u64 offset) const override; + SamplerDescriptor AccessSampler(u32 handle) const override; + u32 GetBoundBuffer() const override { return regs.tex_cb_index; } |