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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-29 01:41:41 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-02-28 21:56:41 +0100
commit9e74e6988b881c6889074bd2335239eb2e491e91 (patch)
tree8e6ab83abf58154f89f9b05f06ceb7b2cecd0764 /src/video_core/engines/maxwell_3d.cpp
parentvideo_core: Reintroduce dirty flags infrastructure (diff)
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Diffstat (limited to 'src/video_core/engines/maxwell_3d.cpp')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index db710bf35..89050361e 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -76,8 +76,8 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.stencil_back_mask = 0xFFFFFFFF;
regs.depth_test_func = Regs::ComparisonOp::Always;
- regs.cull.front_face = Regs::Cull::FrontFace::CounterClockWise;
- regs.cull.cull_face = Regs::Cull::CullFace::Back;
+ regs.front_face = Regs::FrontFace::CounterClockWise;
+ regs.cull_face = Regs::CullFace::Back;
// TODO(Rodrigo): Most games do not set a point size. I think this is a case of a
// register carrying a default value. Assume it's OpenGL's default (1).
@@ -96,7 +96,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.rasterize_enable = 1;
regs.rt_separate_frag_data = 1;
regs.framebuffer_srgb = 1;
- regs.cull.front_face = Maxwell3D::Regs::Cull::FrontFace::ClockWise;
+ regs.front_face = Maxwell3D::Regs::FrontFace::ClockWise;
mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_end_gl)] = true;
mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_begin_gl)] = true;