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author | FernandoS27 <fsahmkow27@gmail.com> | 2018-10-12 01:11:47 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2018-10-13 21:25:18 +0200 |
commit | e0ca938b222584cdbf9e03460171c03484882bd4 (patch) | |
tree | 508abef3fcef21a6fecc6c783bf7da1d93b198f0 /src/video_core/engines/fermi_2d.cpp | |
parent | Remove old Swizzle algorithms and use 3d Swizzle (diff) | |
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Diffstat (limited to 'src/video_core/engines/fermi_2d.cpp')
-rw-r--r-- | src/video_core/engines/fermi_2d.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 912e785b9..597b279b9 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -62,14 +62,16 @@ void Fermi2D::HandleSurfaceCopy() { u8* dst_buffer = Memory::GetPointer(dest_cpu); if (!regs.src.linear && regs.dst.linear) { // If the input is tiled and the output is linear, deswizzle the input and copy it over. - Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel, - dst_bytes_per_pixel, src_buffer, dst_buffer, true, - regs.src.BlockHeight()); + Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, + src_bytes_per_pixel, dst_bytes_per_pixel, src_buffer, + dst_buffer, true, regs.src.BlockHeight(), + regs.src.BlockDepth()); } else { // If the input is linear and the output is tiled, swizzle the input and copy it over. - Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel, - dst_bytes_per_pixel, dst_buffer, src_buffer, false, - regs.dst.BlockHeight()); + Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, + src_bytes_per_pixel, dst_bytes_per_pixel, dst_buffer, + src_buffer, false, regs.dst.BlockHeight(), + regs.dst.BlockDepth()); } } } |