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author | Fernando S <fsahmkow27@gmail.com> | 2023-05-24 03:55:45 +0200 |
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committer | GitHub <noreply@github.com> | 2023-05-24 03:55:45 +0200 |
commit | 76f63889692a0836dafd626841aa050ef26b407b (patch) | |
tree | 442b586dc2ead257e4411101b05a06298c97e423 /src/video_core/buffer_cache/buffer_cache.h | |
parent | Merge pull request #10388 from GPUCode/fence-wait (diff) | |
parent | textures: add BC1 and BC3 compressors and recompression setting (diff) | |
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Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 98756e4da..f2508fbf0 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1664,7 +1664,7 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s // cbufs, which do not store the sizes adjacent to the addresses, so use the fully // mapped buffer size for now. const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); - return memory_layout_size; + return std::min(memory_layout_size, static_cast<u32>(8_MiB)); }(); const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (!cpu_addr || size == 0) { |