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authorFernando Sahmkow <fsahmkow27@gmail.com>2021-10-31 17:46:46 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-10-31 19:34:15 +0100
commitc50ad56bf59169bd0fc808ebecfb4a69376f10df (patch)
tree56b4c044f6116a092370438c89b96e1400ad363a /src/shader_recompiler
parentMerge pull request #6702 from lat9nq/disable-screensaver (diff)
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Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.h14
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp11
-rw-r--r--src/shader_recompiler/frontend/ir/value.h3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp7
5 files changed, 37 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
index 7e134b4c7..9ce1ed07e 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.h
+++ b/src/shader_recompiler/frontend/ir/basic_block.h
@@ -152,6 +152,17 @@ public:
return instructions.crend();
}
+ // Set the order of the block, it can be set pre order, the user decides
+ void SetOrder(u32 new_order) {
+ order = new_order;
+ }
+
+ // Get the order of the block.
+ // The higher, the closer is the block to the end.
+ [[nodiscard]] u32 GetOrder() const {
+ return order;
+ }
+
private:
/// Memory pool for instruction list
ObjectPool<Inst>* inst_pool;
@@ -171,6 +182,9 @@ private:
/// Intrusively stored host definition of this block.
u32 definition{};
+
+ /// Order of the block.
+ u32 order{};
};
using BlockList = std::vector<Block*>;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 3dfa5a880..e563b4022 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -6,6 +6,7 @@
#include <memory>
#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/type.h"
#include "shader_recompiler/frontend/ir/value.h"
@@ -291,6 +292,16 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
phi_args.emplace_back(predecessor, value);
}
+void Inst::OrderPhiArgs() {
+ if (op != Opcode::Phi) {
+ throw LogicError("{} is not a Phi instruction", op);
+ }
+ std::sort(phi_args.begin(), phi_args.end(),
+ [](const std::pair<Block*, Value>& a, const std::pair<Block*, Value>& b) {
+ return a.first->GetOrder() < b.first->GetOrder();
+ });
+}
+
void Inst::Invalidate() {
ClearArgs();
ReplaceOpcode(Opcode::Void);
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 334bb47aa..6c9ef6bdd 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -182,6 +182,9 @@ public:
/// Add phi operand to a phi instruction.
void AddPhiOperand(Block* predecessor, const Value& value);
+ /// Orders the Phi arguments from farthest away to nearest.
+ void OrderPhiArgs();
+
void Invalidate();
void ClearArgs();
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 012d55357..2fc542f0e 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -27,9 +27,11 @@ IR::BlockList GenerateBlocks(const IR::AbstractSyntaxList& syntax_list) {
}
IR::BlockList blocks;
blocks.reserve(num_syntax_blocks);
+ u32 order_index{};
for (const auto& node : syntax_list) {
if (node.type == IR::AbstractSyntaxNode::Type::Block) {
blocks.push_back(node.data.block);
+ blocks.back()->SetOrder(order_index++);
}
}
return blocks;
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index 53145fb5e..5545f8197 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -378,6 +378,13 @@ void SsaRewritePass(IR::Program& program) {
for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
VisitBlock(pass, *block);
}
+ for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
+ for (IR::Inst& inst : (*block)->Instructions()) {
+ if (inst.GetOpcode() == IR::Opcode::Phi) {
+ inst.OrderPhiArgs();
+ }
+ }
+ }
}
} // namespace Shader::Optimization