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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-16 06:55:06 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:27 +0200
commitb0f1255c8cb800e9f336be66b3f16c3d958673d2 (patch)
treed5c63390c37b32b8ef188b6ce2db9111a9585661 /src/shader_recompiler/shader_info.h
parentshader: Implement tessellation shaders, polygon mode and invocation id (diff)
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Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r--src/shader_recompiler/shader_info.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 4dbf9ed12..d6cde1596 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -107,6 +107,7 @@ struct Info {
std::array<bool, 30> uses_patches{};
std::array<InputVarying, 32> input_generics{};
+ bool loads_primitive_id{};
bool loads_position{};
bool loads_instance_id{};
bool loads_vertex_id{};