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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-19 23:28:31 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:23 +0200
commit260743f371236f7c57b01334b1c3474b15a47c39 (patch)
tree312d89fa8215199ef5f7ec1fc84b025df526e107 /src/shader_recompiler/recompiler.h
parentshader: Implement DADD (diff)
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Diffstat (limited to 'src/shader_recompiler/recompiler.h')
-rw-r--r--src/shader_recompiler/recompiler.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/shader_recompiler/recompiler.h b/src/shader_recompiler/recompiler.h
deleted file mode 100644
index 2529463ae..000000000
--- a/src/shader_recompiler/recompiler.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <utility>
-#include <vector>
-
-#include "common/common_types.h"
-#include "shader_recompiler/environment.h"
-#include "shader_recompiler/profile.h"
-#include "shader_recompiler/shader_info.h"
-
-namespace Shader {
-
-[[nodiscard]] std::pair<Info, std::vector<u32>> RecompileSPIRV(const Profile& profile,
- Environment& env, u32 start_address);
-
-} // namespace Shader