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author | Ameer J <52414509+ameerj@users.noreply.github.com> | 2021-10-17 03:41:54 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-17 03:41:54 +0200 |
commit | 3791c7ca82aafa8e007074dcc2059ff4ba4de22d (patch) | |
tree | b70ed6e2d0f75589532a0e6c197b970bf328e20a /src/shader_recompiler/ir_opt/texture_pass.cpp | |
parent | Merge pull request #7127 from FernandoS27/i-saw-a-wabbit (diff) | |
parent | Shader Compiler: avoid overflowed indices on indixed samplers. (diff) | |
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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 44ad10d43..225c238fb 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -492,7 +492,8 @@ void TexturePass(Environment& env, IR::Program& program) { const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)}; IR::IREmitter ir{*texture_inst.block, insert_point}; const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))}; - inst->SetArg(0, ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift)); + inst->SetArg(0, ir.SMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift), + ir.Imm32(DESCRIPTOR_SIZE - 1))); } else { inst->SetArg(0, IR::Value{}); } |