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author | bunnei <bunneidev@gmail.com> | 2021-07-25 20:39:04 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-25 20:39:04 +0200 |
commit | 98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch) | |
tree | 816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp | |
parent | Merge pull request #6699 from lat9nq/common-threads (diff) | |
parent | shader: Support out of bound local memory reads and immediate writes (diff) | |
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Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp new file mode 100644 index 000000000..75d1fa8c1 --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp @@ -0,0 +1,38 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/bit_field.h" +#include "common/common_types.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" + +namespace Shader::Maxwell { +void TranslatorVisitor::PSETP(u64 insn) { + union { + u64 raw; + BitField<0, 3, IR::Pred> dest_pred_b; + BitField<3, 3, IR::Pred> dest_pred_a; + BitField<12, 3, IR::Pred> pred_a; + BitField<15, 1, u64> neg_pred_a; + BitField<24, 2, BooleanOp> bop_1; + BitField<29, 3, IR::Pred> pred_b; + BitField<32, 1, u64> neg_pred_b; + BitField<39, 3, IR::Pred> pred_c; + BitField<42, 1, u64> neg_pred_c; + BitField<45, 2, BooleanOp> bop_2; + } const pset{insn}; + + const IR::U1 pred_a{ir.GetPred(pset.pred_a, pset.neg_pred_a != 0)}; + const IR::U1 pred_b{ir.GetPred(pset.pred_b, pset.neg_pred_b != 0)}; + const IR::U1 pred_c{ir.GetPred(pset.pred_c, pset.neg_pred_c != 0)}; + + const IR::U1 lhs_a{PredicateCombine(ir, pred_a, pred_b, pset.bop_1)}; + const IR::U1 lhs_b{PredicateCombine(ir, ir.LogicalNot(pred_a), pred_b, pset.bop_1)}; + const IR::U1 result_a{PredicateCombine(ir, lhs_a, pred_c, pset.bop_2)}; + const IR::U1 result_b{PredicateCombine(ir, lhs_b, pred_c, pset.bop_2)}; + + ir.SetPred(pset.dest_pred_a, result_a); + ir.SetPred(pset.dest_pred_b, result_b); +} +} // namespace Shader::Maxwell |