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author | Feng Chen <vonchenplus@gmail.com> | 2021-09-03 18:12:06 +0200 |
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committer | Feng Chen <chen.feng@gloritysolutions.com> | 2021-09-06 04:36:45 +0200 |
commit | d994466a08efaa2c06237e6ac840bc0e9000d433 (patch) | |
tree | 384c1f3e32a34ff8680ee86c083bde8e9acfb788 /src/shader_recompiler/backend | |
parent | Rename parameters (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend')
3 files changed, 23 insertions, 19 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 3ec5a4570..81c79e1ed 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -1206,10 +1206,12 @@ void EmitContext::DefineInputs(const IR::Program& program) { Decorate(id, spv::Decoration::Location, static_cast<u32>(11)); input_front_color = id; } - if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S)) { - const Id id{DefineInput(*this, F32[4], true)}; - Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); - input_fixed_fnc_texture = id; + for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) { + if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { + const Id id{DefineInput(*this, F32[4], true)}; + Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); + input_fixed_fnc_textures[index] = id; + } } if (loads[IR::Attribute::InstanceId]) { if (profile.support_vertex_instance_id) { @@ -1292,11 +1294,6 @@ void EmitContext::DefineOutputs(const IR::Program& program) { if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) { output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position); } - if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) { - const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, static_cast<u32>(11)); - output_front_color = id; - } if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) { if (stage == Stage::Fragment) { throw NotImplementedException("Storing PointSize in fragment stage"); @@ -1328,13 +1325,18 @@ void EmitContext::DefineOutputs(const IR::Program& program) { viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, spv::BuiltIn::ViewportMaskNV); } - - if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) { + if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) { const Id id{DefineOutput(*this, F32[4], invocations)}; - Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); - output_fixed_fnc_texture = id; + Decorate(id, spv::Decoration::Location, static_cast<u32>(11)); + output_front_color = id; + } + for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) { + if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { + const Id id{DefineOutput(*this, F32[4], invocations)}; + Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); + output_fixed_fnc_textures[index] = id; + } } - for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { if (info.stores.Generic(index)) { DefineGenericOutput(*this, index, invocations); diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 9a76e1ca9..847d0c0e6 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -269,13 +269,13 @@ public: Id input_position{}; Id input_front_color{}; - Id input_fixed_fnc_texture{}; + std::array<Id, 10> input_fixed_fnc_textures{}; std::array<Id, 32> input_generics{}; Id output_point_size{}; Id output_position{}; Id output_front_color{}; - Id output_fixed_fnc_texture; + std::array<Id, 10> output_fixed_fnc_textures{}; std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; Id output_tess_level_outer{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index a546d06a5..c3ebd3e6a 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -78,7 +78,8 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { const u32 index{IR::FixedFncTextureAttributeIndex(attr)}; const u32 element{IR::FixedFncTextureAttributeElement(attr)}; const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_texture, element_id); + return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index], + element_id); } switch (attr) { case IR::Attribute::PointSize: @@ -323,8 +324,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { } if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { const u32 index{IR::FixedFncTextureAttributeIndex(attr)}; - return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_fixed_fnc_texture, - ctx.Const(element))); + return ctx.OpLoad(ctx.F32[1], + AttrPointer(ctx, ctx.input_f32, vertex, + ctx.input_fixed_fnc_textures[index], ctx.Const(element))); } switch (attr) { case IR::Attribute::PrimitiveId: |