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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-31 01:13:22 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:37 +0200
commit9f3ffb996b0d02ca64b492d22ff158e8f3659257 (patch)
tree48993eaf320484cf042071a81a1a6b1dcc829eb9 /src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
parentglsl: Rework variable allocator to allow for variable reuse (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index 806c4777b..599ff90e0 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -25,7 +25,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
}
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
- ctx.Add("{};", ctx.var_alloc.Define(phi, phi.Arg(0).Type()));
+ ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type());
}
}
@@ -33,8 +33,8 @@ void EmitVoid(EmitContext& ctx) {
// NotImplemented();
}
-void EmitReference(EmitContext&) {
- // NotImplemented();
+void EmitReference(EmitContext& ctx, const IR::Value& value) {
+ ctx.var_alloc.Consume(value);
}
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
@@ -42,7 +42,7 @@ void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value&
const auto phi_type{phi.Arg(0).Type()};
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
- ctx.Add("{};", ctx.var_alloc.Define(phi, phi_type));
+ ctx.var_alloc.PhiDefine(phi, phi_type);
}
const auto phi_reg{ctx.var_alloc.Consume(IR::Value{&phi})};
const auto val_reg{ctx.var_alloc.Consume(value)};