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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-08 21:28:52 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commit6fd190d1ae4275a06ed2e488401e1d63912954be (patch)
treeece4681d18c7b0b5bcb6b540ea4a21b32c19b363 /src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
parentglasm: Changes to GLASM register allocator and emit context (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp178
1 files changed, 178 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
index e69de29bb..9e38a1bdf 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
@@ -0,0 +1,178 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string_view>
+
+#include "shader_recompiler/backend/glasm/emit_context.h"
+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
+#include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/frontend/ir/value.h"
+
+namespace Shader::Backend::GLASM {
+namespace {
+void StorageOp(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view then_expr, std::string_view else_expr = {}) {
+ // Operate on bindless SSBO, call the expression with bounds checking
+ // address = c[binding].xy
+ // length = c[binding].z
+ const u32 sb_binding{binding.U32()};
+ ctx.Add("PK64.U LC,c[{}];" // pointer = address
+ "CVT.U64.U32 LC.z,{};" // offset = uint64_t(offset)
+ "ADD.U64 LC.x,LC.x,LC.z;" // pointer += offset
+ "SLT.U.CC RC.x,{},c[{}].z;", // cc = offset < length
+ sb_binding, offset, offset, sb_binding);
+ if (else_expr.empty()) {
+ ctx.Add("{}", then_expr);
+ } else {
+ ctx.Add("IF NE.x;{}ELSE;{}ENDIF;", then_expr, else_expr);
+ }
+}
+
+void Store(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value, std::string_view size) {
+ StorageOp(ctx, binding, offset, fmt::format("STORE.{} {},LC.x;", size, value));
+}
+
+void Load(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, std::string_view offset,
+ std::string_view size) {
+ const std::string ret{ctx.reg_alloc.Define(inst)};
+ StorageOp(ctx, binding, offset, fmt::format("STORE.{} {},LC.x;", size, ret),
+ fmt::format("MOV.U {},{{0,0,0,0}};", ret));
+}
+} // Anonymous namespace
+
+void EmitLoadGlobalU8([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitLoadGlobalS8([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitLoadGlobalU16([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitLoadGlobalS16([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitLoadGlobal32([[maybe_unused]] EmitContext& ctx,
+ [[maybe_unused]] std::string_view address) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitLoadGlobal64([[maybe_unused]] EmitContext& ctx,
+ [[maybe_unused]] std::string_view address) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitLoadGlobal128([[maybe_unused]] EmitContext& ctx,
+ [[maybe_unused]] std::string_view address) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitWriteGlobalU8([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitWriteGlobalS8([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitWriteGlobalU16([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitWriteGlobalS16([[maybe_unused]] EmitContext& ctx) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitWriteGlobal32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view address,
+ [[maybe_unused]] std::string_view value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitWriteGlobal64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view address,
+ [[maybe_unused]] std::string_view value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitWriteGlobal128([[maybe_unused]] EmitContext& ctx,
+ [[maybe_unused]] std::string_view address,
+ [[maybe_unused]] std::string_view value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitLoadStorageU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ std::string_view offset) {
+ Load(ctx, inst, binding, offset, "U8");
+}
+
+void EmitLoadStorageS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ std::string_view offset) {
+ Load(ctx, inst, binding, offset, "S8");
+}
+
+void EmitLoadStorageU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ std::string_view offset) {
+ Load(ctx, inst, binding, offset, "U16");
+}
+
+void EmitLoadStorageS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ std::string_view offset) {
+ Load(ctx, inst, binding, offset, "S16");
+}
+
+void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ std::string_view offset) {
+ Load(ctx, inst, binding, offset, "U32");
+}
+
+void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ std::string_view offset) {
+ Load(ctx, inst, binding, offset, "U32X2");
+}
+
+void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
+ std::string_view offset) {
+ Load(ctx, inst, binding, offset, "U32X4");
+}
+
+void EmitWriteStorageU8(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value) {
+ Store(ctx, binding, offset, value, "U8");
+}
+
+void EmitWriteStorageS8(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value) {
+ Store(ctx, binding, offset, value, "S8");
+}
+
+void EmitWriteStorageU16(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value) {
+ Store(ctx, binding, offset, value, "U16");
+}
+
+void EmitWriteStorageS16(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value) {
+ Store(ctx, binding, offset, value, "S16");
+}
+
+void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value) {
+ Store(ctx, binding, offset, value, "U32");
+}
+
+void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value) {
+ Store(ctx, binding, offset, value, "U32X2");
+}
+
+void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, std::string_view offset,
+ std::string_view value) {
+ Store(ctx, binding, offset, value, "U32X4");
+}
+
+} // namespace Shader::Backend::GLASM