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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-10 08:47:57 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:31 +0200 |
commit | 3f00a2ad3f4d5c89599929080b1f6efaf394b62f (patch) | |
tree | 7e872f548d165101e838e0a8e21dab1d3b23abd1 /src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | |
parent | glasm: Fix register allocation when moving immediate on GLASM (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index 2e1c7d55f..84028e01a 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp @@ -36,11 +36,11 @@ void Compare(EmitContext& ctx, IR::Inst& inst, InputType lhs, InputType rhs, std template <typename InputType> void Clamp(EmitContext& ctx, Register ret, InputType value, InputType min_value, - InputType max_value) { + InputType max_value, std::string_view type) { // Call MAX first to properly clamp nan to min_value instead - ctx.Add("MAX.F {}.x,{},{};" - "MIN.F {}.x,{},{};", - ret, min_value, value, ret, ret, max_value); + ctx.Add("MAX.{} {}.x,{},{};" + "MIN.{} {}.x,{}.x,{};", + type, ret, min_value, value, type, ret, ret, max_value); } } // Anonymous namespace @@ -180,12 +180,12 @@ void EmitFPClamp16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register void EmitFPClamp32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value, ScalarF32 min_value, ScalarF32 max_value) { - Clamp(ctx, ctx.reg_alloc.Define(inst), value, min_value, max_value); + Clamp(ctx, ctx.reg_alloc.Define(inst), value, min_value, max_value, "F"); } void EmitFPClamp64(EmitContext& ctx, IR::Inst& inst, ScalarF64 value, ScalarF64 min_value, ScalarF64 max_value) { - Clamp(ctx, ctx.reg_alloc.LongDefine(inst), value, min_value, max_value); + Clamp(ctx, ctx.reg_alloc.LongDefine(inst), value, min_value, max_value, "F64"); } void EmitFPRoundEven16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { |