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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-05 07:19:08 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:30 +0200 |
commit | b10cf64c486d8730fcfeb53a333814915b3b5fbe (patch) | |
tree | 59cb4f62ac806071e0f0a341589c164017520f3a /src/shader_recompiler/backend/glasm/emit_context.h | |
parent | shader: ISET.X implementation (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_context.h')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_context.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h new file mode 100644 index 000000000..ae91069c8 --- /dev/null +++ b/src/shader_recompiler/backend/glasm/emit_context.h @@ -0,0 +1,21 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <string> + +#include "shader_recompiler/backend/glasm/reg_alloc.h" + +namespace Shader::Backend::GLASM { + +class EmitContext { +public: + std::string code; + RegAlloc reg_alloc; + +private: +}; + +} // namespace Shader::Backend::GLASM |