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authorNarr the Reg <juangerman-13@hotmail.com>2024-01-18 05:01:33 +0100
committerNarr the Reg <juangerman-13@hotmail.com>2024-01-18 05:47:56 +0100
commit72f803c366f5406bc0098821f237c6185d1ed034 (patch)
treeeb24af3dfdcb580a3236cd5f95cfdeb8eaa38252 /src/input_common/drivers
parentMerge pull request #12689 from liamwhite/remove-format (diff)
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Diffstat (limited to 'src/input_common/drivers')
-rw-r--r--src/input_common/drivers/android.cpp48
-rw-r--r--src/input_common/drivers/android.h54
2 files changed, 102 insertions, 0 deletions
diff --git a/src/input_common/drivers/android.cpp b/src/input_common/drivers/android.cpp
new file mode 100644
index 000000000..b6a03fdc0
--- /dev/null
+++ b/src/input_common/drivers/android.cpp
@@ -0,0 +1,48 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include "input_common/drivers/android.h"
+
+namespace InputCommon {
+
+Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {}
+
+void Android::RegisterController(std::size_t controller_number) {
+ PreSetController(GetIdentifier(controller_number));
+}
+
+void Android::SetButtonState(std::size_t controller_number, int button_id, bool value) {
+ const auto identifier = GetIdentifier(controller_number);
+ SetButton(identifier, button_id, value);
+}
+
+void Android::SetAxisState(std::size_t controller_number, int axis_id, float value) {
+ const auto identifier = GetIdentifier(controller_number);
+ SetAxis(identifier, axis_id, value);
+}
+
+void Android::SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
+ float gyro_y, float gyro_z, float accel_x, float accel_y,
+ float accel_z) {
+ const auto identifier = GetIdentifier(controller_number);
+ const BasicMotion motion_data{
+ .gyro_x = gyro_x,
+ .gyro_y = gyro_y,
+ .gyro_z = gyro_z,
+ .accel_x = accel_x,
+ .accel_y = accel_y,
+ .accel_z = accel_z,
+ .delta_timestamp = delta_timestamp,
+ };
+ SetMotion(identifier, 0, motion_data);
+}
+
+PadIdentifier Android::GetIdentifier(std::size_t controller_number) const {
+ return {
+ .guid = Common::UUID{},
+ .port = controller_number,
+ .pad = 0,
+ };
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/drivers/android.h b/src/input_common/drivers/android.h
new file mode 100644
index 000000000..3f01817f6
--- /dev/null
+++ b/src/input_common/drivers/android.h
@@ -0,0 +1,54 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include "input_common/input_engine.h"
+
+namespace InputCommon {
+
+/**
+ * A virtual controller that is always assigned to the game input
+ */
+class Android final : public InputEngine {
+public:
+ explicit Android(std::string input_engine_);
+
+ /**
+ * Registers controller number to accept new inputs
+ * @param controller_number the controller number that will take this action
+ */
+ void RegisterController(std::size_t controller_number);
+
+ /**
+ * Sets the status of all buttons bound with the key to pressed
+ * @param controller_number the controller number that will take this action
+ * @param button_id the id of the button
+ * @param value indicates if the button is pressed or not
+ */
+ void SetButtonState(std::size_t controller_number, int button_id, bool value);
+
+ /**
+ * Sets the status of a analog input to a specific player index
+ * @param controller_number the controller number that will take this action
+ * @param axis_id the id of the axis to move
+ * @param value the analog position of the axis
+ */
+ void SetAxisState(std::size_t controller_number, int axis_id, float value);
+
+ /**
+ * Sets the status of the motion sensor to a specific player index
+ * @param controller_number the controller number that will take this action
+ * @param delta_timestamp time passed since last reading
+ * @param gyro_x,gyro_y,gyro_z the gyro sensor readings
+ * @param accel_x,accel_y,accel_z the accelerometer reading
+ */
+ void SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
+ float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z);
+
+private:
+ /// Returns the correct identifier corresponding to the player index
+ PadIdentifier GetIdentifier(std::size_t controller_number) const;
+};
+
+} // namespace InputCommon