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author | bunnei <bunneidev@gmail.com> | 2022-01-11 19:49:23 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-11 19:49:23 +0100 |
commit | c65c651b6fb174084a26039ce6ea78e9cd3aedf0 (patch) | |
tree | 9790b6abe3e9d05649629fe851031438ed6ad139 /src/input_common/drivers/sdl_driver.h | |
parent | Merge pull request #7683 from liushuyu/fmt-8.1 (diff) | |
parent | yuzu: Add controller hotkeys (diff) | |
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Diffstat (limited to 'src/input_common/drivers/sdl_driver.h')
-rw-r--r-- | src/input_common/drivers/sdl_driver.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index e9a5d2e26..4cde3606f 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -24,7 +24,7 @@ namespace InputCommon { class SDLJoystick; using ButtonBindings = - std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>; + std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 18>; using ZButtonBindings = std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>; |