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author | bunnei <ericbunnie@gmail.com> | 2014-04-17 02:41:33 +0200 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-04-17 02:41:33 +0200 |
commit | de3dcd38f6572da88a67e625e6aa98c2a2f786d7 (patch) | |
tree | a829306a3e12733409e549fa7223a232364ac418 /src/core | |
parent | - added stubbed out GSP::Gpu service interface (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/function_wrappers.h | 541 | ||||
-rw-r--r-- | src/core/hle/hle.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/hle.h | 1 | ||||
-rw-r--r-- | src/core/hle/syscall.cpp | 264 |
4 files changed, 413 insertions, 395 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h index 22588d95d..7d9389769 100644 --- a/src/core/hle/function_wrappers.h +++ b/src/core/hle/function_wrappers.h @@ -25,659 +25,659 @@ //32bit wrappers template<void func()> void WrapV_V() { - func(); + func(); } template<u32 func()> void WrapU_V() { - RETURN(func()); + RETURN(func()); } template<int func(void *, const char *)> void WrapI_VC() { - u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); + u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); } template<u32 func(int, void *, int)> void WrapU_IVI() { - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); + RETURN(retval); } template<int func(const char *, int, int, u32)> void WrapI_CIIU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); - RETURN(retval); + u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); + RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), - PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); - RETURN(retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), + PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); + RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); } // Hm, do so many params get passed in registers? template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); + RETURN(retval); } template<u32 func(int, void *)> void WrapU_IV() { - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); - RETURN(retval); + u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); + RETURN(retval); } template<float func()> void WrapF_V() { - RETURNF(func()); + RETURNF(func()); } // TODO: Not sure about the floating point parameter passing template<float func(int, float, u32)> void WrapF_IFU() { - RETURNF(func(PARAM(0), PARAMF(0), PARAM(1))); + RETURNF(func(PARAM(0), PARAMF(0), PARAM(1))); } template<u32 func(u32)> void WrapU_U() { - u32 retval = func(PARAM(0)); - RETURN(retval); + u32 retval = func(PARAM(0)); + RETURN(retval); } template<u32 func(u32, int)> void WrapU_UI() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<int func(u32)> void WrapI_U() { - int retval = func(PARAM(0)); - RETURN(retval); + int retval = func(PARAM(0)); + RETURN(retval); } template<int func(u32, int)> void WrapI_UI() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<int func(u32, int, int, u32)> void WrapI_UIIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(int, u32, int)> void WrapU_IUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(u32, u32)> void WrapI_UU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<int func(u32, float, float)> void WrapI_UFF() { - // Not sure about the float arguments. - int retval = func(PARAM(0), PARAMF(0), PARAMF(1)); - RETURN(retval); + // Not sure about the float arguments. + int retval = func(PARAM(0), PARAMF(0), PARAMF(1)); + RETURN(retval); } template<int func(u32, u32, u32)> void WrapI_UUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(u32, u32, u32, int)> void WrapI_UUUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); } template<int func(u32, u32, u32, u32)> void WrapI_UUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<int func()> void WrapI_V() { - int retval = func(); - RETURN(retval); + int retval = func(); + RETURN(retval); } template<u32 func(int)> void WrapU_I() { - u32 retval = func(PARAM(0)); - RETURN(retval); + u32 retval = func(PARAM(0)); + RETURN(retval); } template<u32 func(int, int, u32)> void WrapU_IIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(int)> void WrapI_I() { - int retval = func(PARAM(0)); - RETURN(retval); + int retval = func(PARAM(0)); + RETURN(retval); } template<void func(u32)> void WrapV_U() { - func(PARAM(0)); + func(PARAM(0)); } template<void func(int)> void WrapV_I() { - func(PARAM(0)); + func(PARAM(0)); } template<void func(u32, u32)> void WrapV_UU() { - func(PARAM(0), PARAM(1)); + func(PARAM(0), PARAM(1)); } template<void func(int, int)> void WrapV_II() { - func(PARAM(0), PARAM(1)); + func(PARAM(0), PARAM(1)); } template<void func(u32, const char *)> void WrapV_UC() { - func(PARAM(0), Memory::GetCharPointer(PARAM(1))); + func(PARAM(0), Memory::GetCharPointer(PARAM(1))); } template<int func(u32, const char *)> void WrapI_UC() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); } template<int func(u32, const char *, int)> void WrapI_UCI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); + RETURN(retval); } template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); } template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); } template<u32 func(u32, u32)> void WrapU_UU() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<u32 func(u32, u32, int)> void WrapU_UUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<u32 func(u32, u32, int, int)> void WrapU_UUII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<void func(u32, int, u32, int, int)> void WrapV_UIUII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); } template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<int func(u32, int, u32, int, int)> void WrapI_UIUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<u32 func(u32, int, u32, int)> void WrapU_UIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(u32, int, u32, int)> void WrapI_UIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(u32, int, u32)> void WrapU_UIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(u32, int, int)> void WrapU_UII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<u32 func(u32, int, int, u32)> void WrapU_UIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<int func(u32, u32, int, int)> void WrapI_UUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(u32, u32, int, int, int)> void WrapI_UUIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<void func(u32, int, int, int)> void WrapV_UIII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); } template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); } template<void func(u32, int, int)> void WrapV_UII() { - func(PARAM(0), PARAM(1), PARAM(2)); + func(PARAM(0), PARAM(1), PARAM(2)); } template<u32 func(int, u32)> void WrapU_IU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<int func(int, u32)> void WrapI_IU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<int func(u32, u32, int)> void WrapI_UUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(u32, u32, int, u32)> void WrapI_UUIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(int, int)> void WrapI_II() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<int func(int, int, int)> void WrapI_III() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(int, u32, int)> void WrapI_IUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(int, int, int, int)> void WrapI_IIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(u32, int, int, int)> void WrapI_UIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(int, int, int, u32, int)> void WrapI_IIIUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<int func(int, u32, u32, int, int)> void WrapI_IUUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<int func(int, int, u32)> void WrapI_IIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<void func(int, u32)> void WrapV_IU() { - func(PARAM(0), PARAM(1)); + func(PARAM(0), PARAM(1)); } template<void func(u32, int)> void WrapV_UI() { - func(PARAM(0), PARAM(1)); + func(PARAM(0), PARAM(1)); } template<u32 func(const char *)> void WrapU_C() { - u32 retval = func(Memory::GetCharPointer(PARAM(0))); - RETURN(retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0))); + RETURN(retval); } template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), - Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), - PARAM(3)); - RETURN(retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), + Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), + PARAM(3)); + RETURN(retval); } template<int func(const char *)> void WrapI_C() { - int retval = func(Memory::GetCharPointer(PARAM(0))); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0))); + RETURN(retval); } template<int func(const char *, u32)> void WrapI_CU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); + RETURN(retval); } template<int func(const char *, u32, int)> void WrapI_CUI() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(int, const char *, int, u32)> void WrapI_ICIU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(const char *, int, u32)> void WrapI_CIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(const char *, u32, u32)> void WrapI_CUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3)); + RETURN(retval); } template<int func(const char *, const char*, int, int)> void WrapI_CCII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); } template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); } template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); } template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); } template<u32 func(const char *, u32)> void WrapU_CU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN((u32) retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); + RETURN((u32) retval); } template<u32 func(u32, const char *)> void WrapU_UC() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); + u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); } template<u32 func(const char *, u32, u32)> void WrapU_CUU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN((u32) retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN((u32) retval); } template<u32 func(int, int, int)> void WrapU_III() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<u32 func(int, int)> void WrapU_II() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1)); + RETURN(retval); } template<u32 func(int, int, int, int)> void WrapU_IIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(int, u32, u32)> void WrapU_IUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<u32 func(u32, u32, u32)> void WrapU_UUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<void func(int, u32, u32)> void WrapV_IUU() { - func(PARAM(0), PARAM(1), PARAM(2)); + func(PARAM(0), PARAM(1), PARAM(2)); } template<void func(int, int, u32)> void WrapV_IIU() { - func(PARAM(0), PARAM(1), PARAM(2)); + func(PARAM(0), PARAM(1), PARAM(2)); } template<void func(u32, int, u32)> void WrapV_UIU() { - func(PARAM(0), PARAM(1), PARAM(2)); + func(PARAM(0), PARAM(1), PARAM(2)); } template<int func(u32, int, u32)> void WrapI_UIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); } template<void func(u32, u32, u32)> void WrapV_UUU() { - func(PARAM(0), PARAM(1), PARAM(2)); + func(PARAM(0), PARAM(1), PARAM(2)); } template<void func(u32, u32, u32, u32)> void WrapV_UUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); } template<void func(const char *, u32, int, u32)> void WrapV_CUIU() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); + func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); } template<int func(const char *, u32, int, u32)> void WrapI_CUIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() { - func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), - PARAM(4)); + func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), + PARAM(4)); } template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); } template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), - PARAM(4)); + func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), + PARAM(4)); } template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); } template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); } template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(u32, int, int, int)> void WrapU_UIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); } template<int func(int, u32, int, int)> void WrapI_IUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); } template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); } template<u32 func(const char *, const char *)> void WrapU_CC() { - int retval = func(Memory::GetCharPointer(PARAM(0)), - Memory::GetCharPointer(PARAM(1))); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), + Memory::GetCharPointer(PARAM(1))); + RETURN(retval); } template<void func(const char *, int)> void WrapV_CI() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); + func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); } template<u32 func(const char *, int)> void WrapU_CI() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); + RETURN(retval); } template<u32 func(const char *, int, int)> void WrapU_CII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); } template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); } template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); } template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), - PARAM(5)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), + PARAM(5)); + RETURN(retval); } template<int func(int, u32, u32, u32)> void WrapI_IUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(int, u32, u32)> void WrapI_IUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); } template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { @@ -686,33 +686,33 @@ template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { } template<int func(u32, int, u32, u32)> void WrapI_UIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); } template<int func(int, const char *)> void WrapI_IC() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); } template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); + RETURN(retval); } template <int func(int, const char *, const char *, int)> void WrapI_ICCI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); + RETURN(retval); } template <int func(const char *, int, int)> void WrapI_CII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); } template <int func(int, const char *, int)> void WrapI_ICI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); - RETURN(retval); + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); + RETURN(retval); } template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ @@ -724,3 +724,8 @@ template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICU u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); RETURN(retval); } + +template<int func(u32, s64)> void WrapI_US64() { + int retval = func(PARAM(0), PARAM64(2)); + RETURN(retval); +} diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp index c173b82de..5672a659f 100644 --- a/src/core/hle/hle.cpp +++ b/src/core/hle/hle.cpp @@ -76,7 +76,7 @@ void CallSyscall(u32 opcode) { if (info->func) { info->func(); } else { - ERROR_LOG(HLE, "Unimplemented HLE function %s", info->name); + ERROR_LOG(HLE, "Unimplemented SysCall function %s(..)", info->name.c_str()); } } diff --git a/src/core/hle/hle.h b/src/core/hle/hle.h index d02948be3..628a1da89 100644 --- a/src/core/hle/hle.h +++ b/src/core/hle/hle.h @@ -10,6 +10,7 @@ //////////////////////////////////////////////////////////////////////////////////////////////////// #define PARAM(n) Core::g_app_core->GetReg(n) +#define PARAM64(n) (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32)) #define RETURN(n) Core::g_app_core->SetReg(0, n) //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/src/core/hle/syscall.cpp b/src/core/hle/syscall.cpp index 8225f168b..c5b887795 100644 --- a/src/core/hle/syscall.cpp +++ b/src/core/hle/syscall.cpp @@ -27,133 +27,145 @@ Result SendSyncRequest(Handle session) { return 0; } +/// Close a handle +Result CloseHandle(Handle handle) { + // ImplementMe + return 0; +} + +/// Wait for a handle to synchronize, timeout after the specified nanoseconds +Result WaitSynchronization1(Handle handle, s64 nanoseconds) { + // ImplementMe + return 0; +} + const HLE::FunctionDef Syscall_Table[] = { - {0x00, NULL, "Unknown"}, - {0x01, NULL, "ControlMemory"}, - {0x02, NULL, "QueryMemory"}, - {0x03, NULL, "ExitProcess"}, - {0x04, NULL, "GetProcessAffinityMask"}, - {0x05, NULL, "SetProcessAffinityMask"}, - {0x06, NULL, "GetProcessIdealProcessor"}, - {0x07, NULL, "SetProcessIdealProcessor"}, - {0x08, NULL, "CreateThread"}, - {0x09, NULL, "ExitThread"}, - {0x0A, NULL, "SleepThread"}, - {0x0B, NULL, "GetThreadPriority"}, - {0x0C, NULL, "SetThreadPriority"}, - {0x0D, NULL, "GetThreadAffinityMask"}, - {0x0E, NULL, "SetThreadAffinityMask"}, - {0x0F, NULL, "GetThreadIdealProcessor"}, - {0x10, NULL, "SetThreadIdealProcessor"}, - {0x11, NULL, "GetCurrentProcessorNumber"}, - {0x12, NULL, "Run"}, - {0x13, NULL, "CreateMutex"}, - {0x14, NULL, "ReleaseMutex"}, - {0x15, NULL, "CreateSemaphore"}, - {0x16, NULL, "ReleaseSemaphore"}, - {0x17, NULL, "CreateEvent"}, - {0x18, NULL, "SignalEvent"}, - {0x19, NULL, "ClearEvent"}, - {0x1A, NULL, "CreateTimer"}, - {0x1B, NULL, "SetTimer"}, - {0x1C, NULL, "CancelTimer"}, - {0x1D, NULL, "ClearTimer"}, - {0x1E, NULL, "CreateMemoryBlock"}, - {0x1F, NULL, "MapMemoryBlock"}, - {0x20, NULL, "UnmapMemoryBlock"}, - {0x21, NULL, "CreateAddressArbiter"}, - {0x22, NULL, "ArbitrateAddress"}, - {0x23, NULL, "CloseHandle"}, - {0x24, NULL, "WaitSynchronization1"}, - {0x25, NULL, "WaitSynchronizationN"}, - {0x26, NULL, "SignalAndWait"}, - {0x27, NULL, "DuplicateHandle"}, - {0x28, NULL, "GetSystemTick"}, - {0x29, NULL, "GetHandleInfo"}, - {0x2A, NULL, "GetSystemInfo"}, - {0x2B, NULL, "GetProcessInfo"}, - {0x2C, NULL, "GetThreadInfo"}, - {0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"}, - {0x2E, NULL, "SendSyncRequest1"}, - {0x2F, NULL, "SendSyncRequest2"}, - {0x30, NULL, "SendSyncRequest3"}, - {0x31, NULL, "SendSyncRequest4"}, - {0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"}, - {0x33, NULL, "OpenProcess"}, - {0x34, NULL, "OpenThread"}, - {0x35, NULL, "GetProcessId"}, - {0x36, NULL, "GetProcessIdOfThread"}, - {0x37, NULL, "GetThreadId"}, - {0x38, NULL, "GetResourceLimit"}, - {0x39, NULL, "GetResourceLimitLimitValues"}, - {0x3A, NULL, "GetResourceLimitCurrentValues"}, - {0x3B, NULL, "GetThreadContext"}, - {0x3C, NULL, "Break"}, - {0x3D, NULL, "OutputDebugString"}, - {0x3E, NULL, "ControlPerformanceCounter"}, - {0x3F, NULL, "Unknown"}, - {0x40, NULL, "Unknown"}, - {0x41, NULL, "Unknown"}, - {0x42, NULL, "Unknown"}, - {0x43, NULL, "Unknown"}, - {0x44, NULL, "Unknown"}, - {0x45, NULL, "Unknown"}, - {0x46, NULL, "Unknown"}, - {0x47, NULL, "CreatePort"}, - {0x48, NULL, "CreateSessionToPort"}, - {0x49, NULL, "CreateSession"}, - {0x4A, NULL, "AcceptSession"}, - {0x4B, NULL, "ReplyAndReceive1"}, - {0x4C, NULL, "ReplyAndReceive2"}, - {0x4D, NULL, "ReplyAndReceive3"}, - {0x4E, NULL, "ReplyAndReceive4"}, - {0x4F, NULL, "ReplyAndReceive"}, - {0x50, NULL, "BindInterrupt"}, - {0x51, NULL, "UnbindInterrupt"}, - {0x52, NULL, "InvalidateProcessDataCache"}, - {0x53, NULL, "StoreProcessDataCache"}, - {0x54, NULL, "FlushProcessDataCache"}, - {0x55, NULL, "StartInterProcessDma"}, - {0x56, NULL, "StopDma"}, - {0x57, NULL, "GetDmaState"}, - {0x58, NULL, "RestartDma"}, - {0x59, NULL, "Unknown"}, - {0x5A, NULL, "Unknown"}, - {0x5B, NULL, "Unknown"}, - {0x5C, NULL, "Unknown"}, - {0x5D, NULL, "Unknown"}, - {0x5E, NULL, "Unknown"}, - {0x5F, NULL, "Unknown"}, - {0x60, NULL, "DebugActiveProcess"}, - {0x61, NULL, "BreakDebugProcess"}, - {0x62, NULL, "TerminateDebugProcess"}, - {0x63, NULL, "GetProcessDebugEvent"}, - {0x64, NULL, "ContinueDebugEvent"}, - {0x65, NULL, "GetProcessList"}, - {0x66, NULL, "GetThreadList"}, - {0x67, NULL, "GetDebugThreadContext"}, - {0x68, NULL, "SetDebugThreadContext"}, - {0x69, NULL, "QueryDebugProcessMemory"}, - {0x6A, NULL, "ReadProcessMemory"}, - {0x6B, NULL, "WriteProcessMemory"}, - {0x6C, NULL, "SetHardwareBreakPoint"}, - {0x6D, NULL, "GetDebugThreadParam"}, - {0x6E, NULL, "Unknown"}, - {0x6F, NULL, "Unknown"}, - {0x70, NULL, "ControlProcessMemory"}, - {0x71, NULL, "MapProcessMemory"}, - {0x72, NULL, "UnmapProcessMemory"}, - {0x73, NULL, "Unknown"}, - {0x74, NULL, "Unknown"}, - {0x75, NULL, "Unknown"}, - {0x76, NULL, "TerminateProcess"}, - {0x77, NULL, "Unknown"}, - {0x78, NULL, "CreateResourceLimit"}, - {0x79, NULL, "Unknown"}, - {0x7A, NULL, "Unknown"}, - {0x7B, NULL, "Unknown"}, - {0x7C, NULL, "KernelSetState"}, - {0x7D, NULL, "QueryProcessMemory"}, + {0x00, NULL, "Unknown"}, + {0x01, NULL, "ControlMemory"}, + {0x02, NULL, "QueryMemory"}, + {0x03, NULL, "ExitProcess"}, + {0x04, NULL, "GetProcessAffinityMask"}, + {0x05, NULL, "SetProcessAffinityMask"}, + {0x06, NULL, "GetProcessIdealProcessor"}, + {0x07, NULL, "SetProcessIdealProcessor"}, + {0x08, NULL, "CreateThread"}, + {0x09, NULL, "ExitThread"}, + {0x0A, NULL, "SleepThread"}, + {0x0B, NULL, "GetThreadPriority"}, + {0x0C, NULL, "SetThreadPriority"}, + {0x0D, NULL, "GetThreadAffinityMask"}, + {0x0E, NULL, "SetThreadAffinityMask"}, + {0x0F, NULL, "GetThreadIdealProcessor"}, + {0x10, NULL, "SetThreadIdealProcessor"}, + {0x11, NULL, "GetCurrentProcessorNumber"}, + {0x12, NULL, "Run"}, + {0x13, NULL, "CreateMutex"}, + {0x14, NULL, "ReleaseMutex"}, + {0x15, NULL, "CreateSemaphore"}, + {0x16, NULL, "ReleaseSemaphore"}, + {0x17, NULL, "CreateEvent"}, + {0x18, NULL, "SignalEvent"}, + {0x19, NULL, "ClearEvent"}, + {0x1A, NULL, "CreateTimer"}, + {0x1B, NULL, "SetTimer"}, + {0x1C, NULL, "CancelTimer"}, + {0x1D, NULL, "ClearTimer"}, + {0x1E, NULL, "CreateMemoryBlock"}, + {0x1F, NULL, "MapMemoryBlock"}, + {0x20, NULL, "UnmapMemoryBlock"}, + {0x21, NULL, "CreateAddressArbiter"}, + {0x22, NULL, "ArbitrateAddress"}, + {0x23, WrapI_U<CloseHandle>, "CloseHandle"}, + {0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"}, + {0x25, NULL, "WaitSynchronizationN"}, + {0x26, NULL, "SignalAndWait"}, + {0x27, NULL, "DuplicateHandle"}, + {0x28, NULL, "GetSystemTick"}, + {0x29, NULL, "GetHandleInfo"}, + {0x2A, NULL, "GetSystemInfo"}, + {0x2B, NULL, "GetProcessInfo"}, + {0x2C, NULL, "GetThreadInfo"}, + {0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"}, + {0x2E, NULL, "SendSyncRequest1"}, + {0x2F, NULL, "SendSyncRequest2"}, + {0x30, NULL, "SendSyncRequest3"}, + {0x31, NULL, "SendSyncRequest4"}, + {0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"}, + {0x33, NULL, "OpenProcess"}, + {0x34, NULL, "OpenThread"}, + {0x35, NULL, "GetProcessId"}, + {0x36, NULL, "GetProcessIdOfThread"}, + {0x37, NULL, "GetThreadId"}, + {0x38, NULL, "GetResourceLimit"}, + {0x39, NULL, "GetResourceLimitLimitValues"}, + {0x3A, NULL, "GetResourceLimitCurrentValues"}, + {0x3B, NULL, "GetThreadContext"}, + {0x3C, NULL, "Break"}, + {0x3D, NULL, "OutputDebugString"}, + {0x3E, NULL, "ControlPerformanceCounter"}, + {0x3F, NULL, "Unknown"}, + {0x40, NULL, "Unknown"}, + {0x41, NULL, "Unknown"}, + {0x42, NULL, "Unknown"}, + {0x43, NULL, "Unknown"}, + {0x44, NULL, "Unknown"}, + {0x45, NULL, "Unknown"}, + {0x46, NULL, "Unknown"}, + {0x47, NULL, "CreatePort"}, + {0x48, NULL, "CreateSessionToPort"}, + {0x49, NULL, "CreateSession"}, + {0x4A, NULL, "AcceptSession"}, + {0x4B, NULL, "ReplyAndReceive1"}, + {0x4C, NULL, "ReplyAndReceive2"}, + {0x4D, NULL, "ReplyAndReceive3"}, + {0x4E, NULL, "ReplyAndReceive4"}, + {0x4F, NULL, "ReplyAndReceive"}, + {0x50, NULL, "BindInterrupt"}, + {0x51, NULL, "UnbindInterrupt"}, + {0x52, NULL, "InvalidateProcessDataCache"}, + {0x53, NULL, "StoreProcessDataCache"}, + {0x54, NULL, "FlushProcessDataCache"}, + {0x55, NULL, "StartInterProcessDma"}, + {0x56, NULL, "StopDma"}, + {0x57, NULL, "GetDmaState"}, + {0x58, NULL, "RestartDma"}, + {0x59, NULL, "Unknown"}, + {0x5A, NULL, "Unknown"}, + {0x5B, NULL, "Unknown"}, + {0x5C, NULL, "Unknown"}, + {0x5D, NULL, "Unknown"}, + {0x5E, NULL, "Unknown"}, + {0x5F, NULL, "Unknown"}, + {0x60, NULL, "DebugActiveProcess"}, + {0x61, NULL, "BreakDebugProcess"}, + {0x62, NULL, "TerminateDebugProcess"}, + {0x63, NULL, "GetProcessDebugEvent"}, + {0x64, NULL, "ContinueDebugEvent"}, + {0x65, NULL, "GetProcessList"}, + {0x66, NULL, "GetThreadList"}, + {0x67, NULL, "GetDebugThreadContext"}, + {0x68, NULL, "SetDebugThreadContext"}, + {0x69, NULL, "QueryDebugProcessMemory"}, + {0x6A, NULL, "ReadProcessMemory"}, + {0x6B, NULL, "WriteProcessMemory"}, + {0x6C, NULL, "SetHardwareBreakPoint"}, + {0x6D, NULL, "GetDebugThreadParam"}, + {0x6E, NULL, "Unknown"}, + {0x6F, NULL, "Unknown"}, + {0x70, NULL, "ControlProcessMemory"}, + {0x71, NULL, "MapProcessMemory"}, + {0x72, NULL, "UnmapProcessMemory"}, + {0x73, NULL, "Unknown"}, + {0x74, NULL, "Unknown"}, + {0x75, NULL, "Unknown"}, + {0x76, NULL, "TerminateProcess"}, + {0x77, NULL, "Unknown"}, + {0x78, NULL, "CreateResourceLimit"}, + {0x79, NULL, "Unknown"}, + {0x7A, NULL, "Unknown"}, + {0x7B, NULL, "Unknown"}, + {0x7C, NULL, "KernelSetState"}, + {0x7D, NULL, "QueryProcessMemory"}, }; void Register() { |