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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-04-02 07:32:58 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-07 21:32:19 +0200
commitbf1d66b7c074c02aa8148f2edbdc959082c229e1 (patch)
tree744ff7c8db629f73181da21c44ec76ee70cd4e52 /src/core
parentrenderer_vulkan: Query device names from the backend (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/frontend/emu_window.h41
1 files changed, 36 insertions, 5 deletions
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 72294d4d8..13aa14934 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -12,6 +12,15 @@
namespace Core::Frontend {
+/// Information for the Graphics Backends signifying what type of screen pointer is in
+/// WindowInformation
+enum class WindowSystemType {
+ Headless,
+ Windows,
+ X11,
+ Wayland,
+};
+
/**
* Represents a drawing context that supports graphics operations.
*/
@@ -76,6 +85,23 @@ public:
std::pair<unsigned, unsigned> min_client_area_size;
};
+ /// Data describing host window system information
+ struct WindowSystemInfo {
+ // Window system type. Determines which GL context or Vulkan WSI is used.
+ WindowSystemType type = WindowSystemType::Headless;
+
+ // Connection to a display server. This is used on X11 and Wayland platforms.
+ void* display_connection = nullptr;
+
+ // Render surface. This is a pointer to the native window handle, which depends
+ // on the platform. e.g. HWND for Windows, Window for X11. If the surface is
+ // set to nullptr, the video backend will run in headless mode.
+ void* render_surface = nullptr;
+
+ // Scale of the render surface. For hidpi systems, this will be >1.
+ float render_surface_scale = 1.0f;
+ };
+
/// Polls window events
virtual void PollEvents() = 0;
@@ -87,10 +113,6 @@ public:
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
- /// Retrieves Vulkan specific handlers from the window
- virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const = 0;
-
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed
@@ -128,6 +150,13 @@ public:
}
/**
+ * Returns system information about the drawing area.
+ */
+ const WindowSystemInfo& GetWindowInfo() const {
+ return window_info;
+ }
+
+ /**
* Gets the framebuffer layout (width, height, and screen regions)
* @note This method is thread-safe
*/
@@ -142,7 +171,7 @@ public:
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height);
protected:
- EmuWindow();
+ explicit EmuWindow();
virtual ~EmuWindow();
/**
@@ -179,6 +208,8 @@ protected:
client_area_height = size.second;
}
+ WindowSystemInfo window_info;
+
private:
/**
* Handler called when the minimal client area was requested to be changed via SetConfig.