diff options
author | bunnei <bunneidev@gmail.com> | 2021-01-21 07:39:01 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-21 07:39:01 +0100 |
commit | a1335d3d5142f47602e54a51d09ed16d22164271 (patch) | |
tree | 91e3d396895e1d915cbaef7a7151d119b43a646e /src/core | |
parent | Merge pull request #5361 from ReinUsesLisp/vk-shader-comment (diff) | |
parent | Always initialize keyboard input (diff) | |
download | yuzu-a1335d3d5142f47602e54a51d09ed16d22164271.tar yuzu-a1335d3d5142f47602e54a51d09ed16d22164271.tar.gz yuzu-a1335d3d5142f47602e54a51d09ed16d22164271.tar.bz2 yuzu-a1335d3d5142f47602e54a51d09ed16d22164271.tar.lz yuzu-a1335d3d5142f47602e54a51d09ed16d22164271.tar.xz yuzu-a1335d3d5142f47602e54a51d09ed16d22164271.tar.zst yuzu-a1335d3d5142f47602e54a51d09ed16d22164271.zip |
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/frontend/emu_window.cpp | 43 | ||||
-rw-r--r-- | src/core/frontend/emu_window.h | 13 | ||||
-rw-r--r-- | src/core/frontend/input.h | 7 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/touchscreen.cpp | 127 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/touchscreen.h | 32 |
5 files changed, 167 insertions, 55 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 8c1193894..ee7a58b1c 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -21,21 +21,18 @@ public: std::mutex mutex; - bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false - - float touch_x = 0.0f; ///< Touchpad X-position - float touch_y = 0.0f; ///< Touchpad Y-position + Input::TouchStatus status; private: class Device : public Input::TouchDevice { public: explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} - std::tuple<float, float, bool> GetStatus() const override { + Input::TouchStatus GetStatus() const override { if (auto state = touch_state.lock()) { std::lock_guard guard{state->mutex}; - return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); + return state->status; } - return std::make_tuple(0.0f, 0.0f, false); + return {}; } private: @@ -79,36 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi return std::make_tuple(new_x, new_y); } -void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { - if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) +void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { + if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { return; + } + if (id >= touch_state->status.size()) { + return; + } std::lock_guard guard{touch_state->mutex}; - touch_state->touch_x = + const float x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left); - touch_state->touch_y = + const float y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); - touch_state->touch_pressed = true; + touch_state->status[id] = std::make_tuple(x, y, true); } -void EmuWindow::TouchReleased() { +void EmuWindow::TouchReleased(std::size_t id) { + if (id >= touch_state->status.size()) { + return; + } std::lock_guard guard{touch_state->mutex}; - touch_state->touch_pressed = false; - touch_state->touch_x = 0; - touch_state->touch_y = 0; + touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false); } -void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { - if (!touch_state->touch_pressed) +void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { + if (id >= touch_state->status.size()) { + return; + } + if (!std::get<2>(touch_state->status[id])) return; if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); - TouchPressed(framebuffer_x, framebuffer_y); + TouchPressed(framebuffer_x, framebuffer_y, id); } void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 276d2b906..2436c6580 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -117,18 +117,23 @@ public: * Signal that a touch pressed event has occurred (e.g. mouse click pressed) * @param framebuffer_x Framebuffer x-coordinate that was pressed * @param framebuffer_y Framebuffer y-coordinate that was pressed + * @param id Touch event ID */ - void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y); + void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); - /// Signal that a touch released event has occurred (e.g. mouse click released) - void TouchReleased(); + /** + * Signal that a touch released event has occurred (e.g. mouse click released) + * @param id Touch event ID + */ + void TouchReleased(std::size_t id); /** * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) * @param framebuffer_x Framebuffer x-coordinate * @param framebuffer_y Framebuffer y-coordinate + * @param id Touch event ID */ - void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); + void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); /** * Returns currently active configuration. diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index de51a754e..f014dfea3 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common using MotionDevice = InputDevice<MotionStatus>; /** - * A touch status is an object that returns a tuple of two floats and a bool. The floats are - * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. + * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool. + * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is + * pressed. */ -using TouchStatus = std::tuple<float, float, bool>; +using TouchStatus = std::array<std::tuple<float, float, bool>, 16>; /** * A touch device is an input device that returns a touch status object diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 0df395e85..5219f2dad 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <cstring> #include "common/common_types.h" #include "core/core_timing.h" @@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {} Controller_Touchscreen::~Controller_Touchscreen() = default; -void Controller_Touchscreen::OnInit() {} +void Controller_Touchscreen::OnInit() { + for (std::size_t id = 0; id < MAX_FINGERS; ++id) { + mouse_finger_id[id] = MAX_FINGERS; + keyboard_finger_id[id] = MAX_FINGERS; + udp_finger_id[id] = MAX_FINGERS; + } +} void Controller_Touchscreen::OnRelease() {} @@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - bool pressed = false; - float x, y; - std::tie(x, y, pressed) = touch_device->GetStatus(); - auto& touch_entry = cur_entry.states[0]; - touch_entry.attribute.raw = 0; - if (!pressed && touch_btn_device) { - std::tie(x, y, pressed) = touch_btn_device->GetStatus(); + const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); + const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); + for (std::size_t id = 0; id < mouse_status.size(); ++id) { + mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); + udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); } - if (pressed && Settings::values.touchscreen.enabled) { - touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); - touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); - touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; - touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; - touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; - const u64 tick = core_timing.GetCPUTicks(); - touch_entry.delta_time = tick - last_touch; - last_touch = tick; - touch_entry.finger = Settings::values.touchscreen.finger; - cur_entry.entry_count = 1; - } else { - cur_entry.entry_count = 0; + + if (Settings::values.use_touch_from_button) { + const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); + for (std::size_t id = 0; id < mouse_status.size(); ++id) { + keyboard_finger_id[id] = + UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); + } } + std::array<Finger, 16> active_fingers; + const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), + [](const auto& finger) { return finger.pressed; }); + const auto active_fingers_count = + static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); + + const u64 tick = core_timing.GetCPUTicks(); + cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); + for (std::size_t id = 0; id < MAX_FINGERS; ++id) { + auto& touch_entry = cur_entry.states[id]; + if (id < active_fingers_count) { + touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width); + touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height); + touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; + touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; + touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; + touch_entry.delta_time = tick - active_fingers[id].last_touch; + fingers[active_fingers[id].id].last_touch = tick; + touch_entry.finger = active_fingers[id].id; + touch_entry.attribute.raw = active_fingers[id].attribute.raw; + } else { + // Clear touch entry + touch_entry.attribute.raw = 0; + touch_entry.x = 0; + touch_entry.y = 0; + touch_entry.diameter_x = 0; + touch_entry.diameter_y = 0; + touch_entry.rotation_angle = 0; + touch_entry.delta_time = 0; + touch_entry.finger = 0; + } + } std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory)); } void Controller_Touchscreen::OnLoadInputDevices() { - touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); - if (Settings::values.use_touch_from_button) { - touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); - } else { - touch_btn_device.reset(); + touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window"); + touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp"); + touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); +} + +std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const { + std::size_t first_free_id = 0; + while (first_free_id < MAX_FINGERS) { + if (!fingers[first_free_id].pressed) { + return first_free_id; + } else { + first_free_id++; + } + } + return std::nullopt; +} + +std::size_t Controller_Touchscreen::UpdateTouchInputEvent( + const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) { + const auto& [x, y, pressed] = touch_input; + if (pressed) { + Attributes attribute{}; + if (finger_id == MAX_FINGERS) { + const auto first_free_id = GetUnusedFingerID(); + if (!first_free_id) { + // Invalid finger id do nothing + return MAX_FINGERS; + } + finger_id = first_free_id.value(); + fingers[finger_id].pressed = true; + fingers[finger_id].id = static_cast<u32_le>(finger_id); + attribute.start_touch.Assign(1); + } + fingers[finger_id].x = x; + fingers[finger_id].y = y; + fingers[finger_id].attribute = attribute; + return finger_id; } + + if (finger_id != MAX_FINGERS) { + if (!fingers[finger_id].attribute.end_touch) { + fingers[finger_id].attribute.end_touch.Assign(1); + fingers[finger_id].attribute.start_touch.Assign(0); + return finger_id; + } + fingers[finger_id].pressed = false; + } + + return MAX_FINGERS; } + } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index 4d9042adc..784124e25 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -30,6 +30,18 @@ public: void OnLoadInputDevices() override; private: + static constexpr std::size_t MAX_FINGERS = 16; + + // Returns an unused finger id, if there is no fingers available std::nullopt will be returned + std::optional<std::size_t> GetUnusedFingerID() const; + + // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no + // changes will be made. Updates the coordinates if the finger id it's already set. If the touch + // ends delays the output by one frame to set the end_touch flag before finally freeing the + // finger id + std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input, + std::size_t finger_id); + struct Attributes { union { u32 raw{}; @@ -55,7 +67,7 @@ private: s64_le sampling_number; s64_le sampling_number2; s32_le entry_count; - std::array<TouchState, 16> states; + std::array<TouchState, MAX_FINGERS> states; }; static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); @@ -66,9 +78,23 @@ private: }; static_assert(sizeof(TouchScreenSharedMemory) == 0x3000, "TouchScreenSharedMemory is an invalid size"); + + struct Finger { + u64_le last_touch{}; + float x{}; + float y{}; + u32_le id{}; + bool pressed{}; + Attributes attribute; + }; + TouchScreenSharedMemory shared_memory{}; - std::unique_ptr<Input::TouchDevice> touch_device; + std::unique_ptr<Input::TouchDevice> touch_mouse_device; + std::unique_ptr<Input::TouchDevice> touch_udp_device; std::unique_ptr<Input::TouchDevice> touch_btn_device; - s64_le last_touch{}; + std::array<std::size_t, MAX_FINGERS> mouse_finger_id; + std::array<std::size_t, MAX_FINGERS> keyboard_finger_id; + std::array<std::size_t, MAX_FINGERS> udp_finger_id; + std::array<Finger, MAX_FINGERS> fingers; }; } // namespace Service::HID |