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authorgerman77 <juangerman-13@hotmail.com>2022-07-18 05:53:44 +0200
committerFearlessTobi <thm.frey@gmail.com>2022-07-25 21:59:31 +0200
commit899c8bb33094f43fbd8df9afb4ca84718ebac87e (patch)
tree392a54ac863f67b37bdfb006f739e8e840a9ab16 /src/core
parentAddress second part of review comments (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/announce_multiplayer_session.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/announce_multiplayer_session.cpp b/src/core/announce_multiplayer_session.cpp
index f8aa9bb0b..db9eaeac8 100644
--- a/src/core/announce_multiplayer_session.cpp
+++ b/src/core/announce_multiplayer_session.cpp
@@ -89,10 +89,10 @@ AnnounceMultiplayerSession::~AnnounceMultiplayerSession() {
void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room> room) {
Network::RoomInformation room_information = room->GetRoomInformation();
std::vector<AnnounceMultiplayerRoom::Member> memberlist = room->GetRoomMemberList();
- backend->SetRoomInformation(
- room_information.name, room_information.description, room_information.port,
- room_information.member_slots, Network::network_version, room->HasPassword(),
- room_information.preferred_game, room_information.preferred_game_id);
+ backend->SetRoomInformation(room_information.name, room_information.description,
+ room_information.port, room_information.member_slots,
+ Network::network_version, room->HasPassword(),
+ room_information.preferred_game);
backend->ClearPlayers();
for (const auto& member : memberlist) {
backend->AddPlayer(member);