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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-05-08 00:01:09 +0200 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-05-08 00:01:09 +0200 |
commit | 3396f352cb4c16aa4732df25425ff02574b8dc01 (patch) | |
tree | e60f3779f5193c0eb71d3ffc991a0346ff90204d /src/core | |
parent | Common: Remove hash.cpp/h (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/mem_map.cpp | 113 | ||||
-rw-r--r-- | src/core/mem_map.h | 12 |
2 files changed, 31 insertions, 94 deletions
diff --git a/src/core/mem_map.cpp b/src/core/mem_map.cpp index ae88cfb11..46e271c80 100644 --- a/src/core/mem_map.cpp +++ b/src/core/mem_map.cpp @@ -2,10 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/common_funcs.h" #include "common/common_types.h" #include "common/logging/log.h" -#include "common/mem_arena.h" #include "core/mem_map.h" @@ -13,100 +11,51 @@ namespace Memory { -u8* g_base; ///< The base pointer to the auto-mirrored arena. +u8* g_exefs_code; ///< ExeFS:/.code is loaded here +u8* g_system_mem; ///< System memory +u8* g_heap; ///< Application heap (main memory) +u8* g_heap_linear; ///< Linear heap +u8* g_vram; ///< Video memory (VRAM) pointer +u8* g_shared_mem; ///< Shared memory +u8* g_dsp_mem; ///< DSP memory +u8* g_kernel_mem; ///< Kernel memory -static MemArena arena; ///< The MemArena class +namespace { -u8* g_exefs_code; ///< ExeFS:/.code is loaded here -u8* g_system_mem; ///< System memory -u8* g_heap; ///< Application heap (main memory) -u8* g_heap_linear; ///< Linear heap -u8* g_vram; ///< Video memory (VRAM) pointer -u8* g_shared_mem; ///< Shared memory -u8* g_dsp_mem; ///< DSP memory -u8* g_kernel_mem; ///< Kernel memory - -static u8* physical_bootrom; ///< Bootrom physical memory -static u8* uncached_bootrom; - -static u8* physical_exefs_code; ///< Phsical ExeFS:/.code is loaded here -static u8* physical_system_mem; ///< System physical memory -static u8* physical_fcram; ///< Main physical memory (FCRAM) -static u8* physical_heap_gsp; ///< GSP heap physical memory -static u8* physical_vram; ///< Video physical memory (VRAM) -static u8* physical_shared_mem; ///< Physical shared memory -static u8* physical_dsp_mem; ///< Physical DSP memory -static u8* physical_kernel_mem; ///< Kernel memory - -// We don't declare the IO region in here since its handled by other means. -static MemoryView g_views[] = { - {&g_exefs_code, &physical_exefs_code, EXEFS_CODE_VADDR, EXEFS_CODE_SIZE, 0}, - {&g_vram, &physical_vram, VRAM_VADDR, VRAM_SIZE, 0}, - {&g_heap, &physical_fcram, HEAP_VADDR, HEAP_SIZE, MV_IS_PRIMARY_RAM}, - {&g_shared_mem, &physical_shared_mem, SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, 0}, - {&g_system_mem, &physical_system_mem, SYSTEM_MEMORY_VADDR, SYSTEM_MEMORY_SIZE, 0}, - {&g_dsp_mem, &physical_dsp_mem, DSP_MEMORY_VADDR, DSP_MEMORY_SIZE, 0}, - {&g_kernel_mem, &physical_kernel_mem, KERNEL_MEMORY_VADDR, KERNEL_MEMORY_SIZE, 0}, - {&g_heap_linear, &physical_heap_gsp, HEAP_LINEAR_VADDR, HEAP_LINEAR_SIZE, 0}, +struct MemoryArea { + u8** ptr; + size_t size; }; -/*static MemoryView views[] = -{ - {&m_pScratchPad, &m_pPhysicalScratchPad, 0x00010000, SCRATCHPAD_SIZE, 0}, - {NULL, &m_pUncachedScratchPad, 0x40010000, SCRATCHPAD_SIZE, MV_MIRROR_PREVIOUS}, - {&m_pVRAM, &m_pPhysicalVRAM, 0x04000000, 0x00800000, 0}, - {NULL, &m_pUncachedVRAM, 0x44000000, 0x00800000, MV_MIRROR_PREVIOUS}, - {&m_pRAM, &m_pPhysicalRAM, 0x08000000, g_MemorySize, MV_IS_PRIMARY_RAM}, // only from 0x08800000 is it usable (last 24 megs) - {NULL, &m_pUncachedRAM, 0x48000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM}, - {NULL, &m_pKernelRAM, 0x88000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM}, - - // TODO: There are a few swizzled mirrors of VRAM, not sure about the best way to - // implement those. -};*/ +// We don't declare the IO regions in here since its handled by other means. +static MemoryArea memory_areas[] = { + {&g_exefs_code, EXEFS_CODE_SIZE }, + {&g_vram, VRAM_SIZE }, + {&g_heap, HEAP_SIZE }, + {&g_shared_mem, SHARED_MEMORY_SIZE}, + {&g_system_mem, SYSTEM_MEMORY_SIZE}, + {&g_dsp_mem, DSP_MEMORY_SIZE }, + {&g_kernel_mem, KERNEL_MEMORY_SIZE}, + {&g_heap_linear, HEAP_LINEAR_SIZE }, +}; -static const int kNumMemViews = sizeof(g_views) / sizeof(MemoryView); ///< Number of mem views +} void Init() { - int flags = 0; - - for (size_t i = 0; i < ARRAY_SIZE(g_views); i++) { - if (g_views[i].flags & MV_IS_PRIMARY_RAM) - g_views[i].size = FCRAM_SIZE; + for (MemoryArea& area : memory_areas) { + *area.ptr = new u8[area.size]; } - - g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena); MemBlock_Init(); - LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap, - physical_fcram); + LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p", g_heap); } void Shutdown() { - u32 flags = 0; - MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena); - arena.ReleaseSpace(); MemBlock_Shutdown(); - - g_base = nullptr; - g_exefs_code = nullptr; - g_system_mem = nullptr; - g_heap = nullptr; - g_heap_linear = nullptr; - g_vram = nullptr; - g_shared_mem = nullptr; - g_dsp_mem = nullptr; - g_kernel_mem = nullptr; - - physical_bootrom = nullptr; - uncached_bootrom = nullptr; - physical_exefs_code = nullptr; - physical_system_mem = nullptr; - physical_fcram = nullptr; - physical_heap_gsp = nullptr; - physical_vram = nullptr; - physical_shared_mem = nullptr; - physical_dsp_mem = nullptr; - physical_kernel_mem = nullptr; + for (MemoryArea& area : memory_areas) { + delete[] *area.ptr; + *area.ptr = nullptr; + } LOG_DEBUG(HW_Memory, "shutdown OK"); } diff --git a/src/core/mem_map.h b/src/core/mem_map.h index b11f2ea68..1fb77c94a 100644 --- a/src/core/mem_map.h +++ b/src/core/mem_map.h @@ -105,18 +105,6 @@ struct MemoryBlock { //////////////////////////////////////////////////////////////////////////////////////////////////// -// Base is a pointer to the base of the memory map. Yes, some MMU tricks -// are used to set up a full GC or Wii memory map in process memory. on -// 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that -// some things are mirrored too many times, but eh... it works. - -// In 64-bit, this might point to "high memory" (above the 32-bit limit), -// so be sure to load it into a 64-bit register. -extern u8 *g_base; - -// These are guaranteed to point to "low memory" addresses (sub-32-bit). -// 64-bit: Pointers to low-mem (sub-0x10000000) mirror -// 32-bit: Same as the corresponding physical/virtual pointers. extern u8* g_heap_linear; ///< Linear heap (main memory) extern u8* g_heap; ///< Application heap (main memory) extern u8* g_vram; ///< Video memory (VRAM) |