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authorLioncash <mathew1800@gmail.com>2019-06-18 22:47:50 +0200
committerLioncash <mathew1800@gmail.com>2019-06-18 22:57:59 +0200
commit61d2498f00f5dfa634c905c213041181d59a9af8 (patch)
tree806fb2bfed64f41a6ea063728d6416f95b3f05b1 /src/core/tracer/recorder.h
parentMerge pull request #2564 from ReinUsesLisp/block-dim-x-fix (diff)
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Diffstat (limited to 'src/core/tracer/recorder.h')
-rw-r--r--src/core/tracer/recorder.h87
1 files changed, 0 insertions, 87 deletions
diff --git a/src/core/tracer/recorder.h b/src/core/tracer/recorder.h
deleted file mode 100644
index e1cefd5fe..000000000
--- a/src/core/tracer/recorder.h
+++ /dev/null
@@ -1,87 +0,0 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-#include <unordered_map>
-#include <vector>
-#include <boost/crc.hpp>
-#include "common/common_types.h"
-#include "core/tracer/citrace.h"
-
-namespace CiTrace {
-
-class Recorder {
-public:
- struct InitialState {
- std::vector<u32> gpu_registers;
- std::vector<u32> lcd_registers;
- std::vector<u32> pica_registers;
- std::vector<u32> default_attributes;
- std::vector<u32> vs_program_binary;
- std::vector<u32> vs_swizzle_data;
- std::vector<u32> vs_float_uniforms;
- std::vector<u32> gs_program_binary;
- std::vector<u32> gs_swizzle_data;
- std::vector<u32> gs_float_uniforms;
- };
-
- /**
- * Recorder constructor
- * @param initial_state Initial recorder state
- */
- explicit Recorder(const InitialState& initial_state);
-
- /// Finish recording of this Citrace and save it using the given filename.
- void Finish(const std::string& filename);
-
- /// Mark end of a frame
- void FrameFinished();
-
- /**
- * Store a copy of the given memory range in the recording.
- * @note Use this whenever the GPU is about to access a particular memory region.
- * @note The implementation will make sure to minimize redundant memory updates.
- */
- void MemoryAccessed(const u8* data, u32 size, u32 physical_address);
-
- /**
- * Record a register write.
- * @note Use this whenever a GPU-related MMIO register has been written to.
- */
- template <typename T>
- void RegisterWritten(u32 physical_address, T value);
-
-private:
- // Initial state of recording start
- InitialState initial_state;
-
- // Command stream
- struct StreamElement {
- CTStreamElement data;
-
- /**
- * Extra data to store along "core" data.
- * This is e.g. used for data used in MemoryUpdates.
- */
- std::vector<u8> extra_data;
-
- /// Optional CRC hash (e.g. for hashing memory regions)
- boost::crc_32_type::value_type hash;
-
- /// If true, refer to data already written to the output file instead of extra_data
- bool uses_existing_data;
- };
-
- std::vector<StreamElement> stream;
-
- /**
- * Internal cache which maps hashes of memory contents to file offsets at which those memory
- * contents are stored.
- */
- std::unordered_map<boost::crc_32_type::value_type /*hash*/, u32 /*file_offset*/> memory_regions;
-};
-
-} // namespace CiTrace