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author | flerovium^-^ <binarynoob96@gmail.com> | 2018-01-18 20:35:03 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2018-01-18 20:35:03 +0100 |
commit | 463356f0a74d103ff1d4e6ef5cbd73b8a8b53135 (patch) | |
tree | 7480773cc23bb2b15870319be0b8249ea81a0c0f /src/core/hle | |
parent | Merge pull request #98 from lioncash/xcode (diff) | |
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Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/service/service.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/sockets/bsd_u.cpp | 67 | ||||
-rw-r--r-- | src/core/hle/service/sockets/bsd_u.h | 29 | ||||
-rw-r--r-- | src/core/hle/service/sockets/sfdnsres.h | 22 | ||||
-rw-r--r-- | src/core/hle/service/sockets/sockets.cpp | 18 | ||||
-rw-r--r-- | src/core/hle/service/sockets/sockets.h | 16 |
6 files changed, 154 insertions, 0 deletions
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index fe76b381c..9a49d9e9c 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -26,6 +26,7 @@ #include "core/hle/service/service.h" #include "core/hle/service/sm/controller.h" #include "core/hle/service/sm/sm.h" +#include "core/hle/service/sockets/sockets.h" #include "core/hle/service/time/time.h" #include "core/hle/service/vi/vi.h" @@ -174,6 +175,7 @@ void Init() { LM::InstallInterfaces(*SM::g_service_manager); Nvidia::InstallInterfaces(*SM::g_service_manager); PCTL::InstallInterfaces(*SM::g_service_manager); + Sockets::InstallInterfaces(*SM::g_service_manager); Time::InstallInterfaces(*SM::g_service_manager); VI::InstallInterfaces(*SM::g_service_manager); diff --git a/src/core/hle/service/sockets/bsd_u.cpp b/src/core/hle/service/sockets/bsd_u.cpp new file mode 100644 index 000000000..a819acc96 --- /dev/null +++ b/src/core/hle/service/sockets/bsd_u.cpp @@ -0,0 +1,67 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/ipc_helpers.h" +#include "core/hle/service/sockets/bsd_u.h" + +namespace Service { +namespace Sockets { + +void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + + IPC::RequestBuilder rb{ctx, 3}; + + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(0); // bsd errno +} + +void BSD_U::Socket(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + u32 domain = rp.Pop<u32>(); + u32 type = rp.Pop<u32>(); + u32 protocol = rp.Pop<u32>(); + + LOG_WARNING(Service, "(STUBBED) called domain=%u type=%u protocol=%u", domain, type, protocol); + + u32 fd = next_fd++; + + IPC::RequestBuilder rb{ctx, 4}; + + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(fd); + rb.Push<u32>(0); // bsd errno +} + +void BSD_U::Connect(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + + IPC::RequestBuilder rb{ctx, 4}; + + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(0); // ret + rb.Push<u32>(0); // bsd errno +} + +void BSD_U::SendTo(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + + IPC::RequestBuilder rb{ctx, 4}; + + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(0); // ret + rb.Push<u32>(0); // bsd errno +} + +BSD_U::BSD_U() : ServiceFramework("bsd:u") { + static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"}, + {2, &BSD_U::Socket, "Socket"}, + {11, &BSD_U::SendTo, "SendTo"}, + {14, &BSD_U::Connect, "Connect"}}; + RegisterHandlers(functions); +} + +} // namespace Sockets +} // namespace Service diff --git a/src/core/hle/service/sockets/bsd_u.h b/src/core/hle/service/sockets/bsd_u.h new file mode 100644 index 000000000..1fe96d850 --- /dev/null +++ b/src/core/hle/service/sockets/bsd_u.h @@ -0,0 +1,29 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/kernel/hle_ipc.h" +#include "core/hle/service/service.h" + +namespace Service { +namespace Sockets { + +class BSD_U final : public ServiceFramework<BSD_U> { +public: + BSD_U(); + ~BSD_U() = default; + +private: + void RegisterClient(Kernel::HLERequestContext& ctx); + void Socket(Kernel::HLERequestContext& ctx); + void Connect(Kernel::HLERequestContext& ctx); + void SendTo(Kernel::HLERequestContext& ctx); + + /// Id to use for the next open file descriptor. + u32 next_fd = 1; +}; + +} // namespace Sockets +} // namespace Service diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h new file mode 100644 index 000000000..32a3ac8c5 --- /dev/null +++ b/src/core/hle/service/sockets/sfdnsres.h @@ -0,0 +1,22 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/kernel/hle_ipc.h" +#include "core/hle/service/service.h" + +namespace Service { +namespace Sockets { + +class SFDNSRES final : public ServiceFramework<SFDNSRES> { +public: + SFDNSRES() : ServiceFramework("sfdnsres") {} + ~SFDNSRES() = default; + +private: +}; + +} // namespace Sockets +} // namespace Service diff --git a/src/core/hle/service/sockets/sockets.cpp b/src/core/hle/service/sockets/sockets.cpp new file mode 100644 index 000000000..f1396eaa1 --- /dev/null +++ b/src/core/hle/service/sockets/sockets.cpp @@ -0,0 +1,18 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/service/sockets/bsd_u.h" +#include "core/hle/service/sockets/sfdnsres.h" +#include "core/hle/service/sockets/sockets.h" + +namespace Service { +namespace Sockets { + +void InstallInterfaces(SM::ServiceManager& service_manager) { + std::make_shared<BSD_U>()->InstallAsService(service_manager); + std::make_shared<SFDNSRES>()->InstallAsService(service_manager); +} + +} // namespace Sockets +} // namespace Service diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h new file mode 100644 index 000000000..7e89c8d2c --- /dev/null +++ b/src/core/hle/service/sockets/sockets.h @@ -0,0 +1,16 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/service.h" + +namespace Service { +namespace Sockets { + +/// Registers all Sockets services with the specified service manager. +void InstallInterfaces(SM::ServiceManager& service_manager); + +} // namespace Sockets +} // namespace Service |