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authorDavid Marcec <dmarcecguzman@gmail.com>2019-09-21 11:23:31 +0200
committerDavid Marcec <dmarcecguzman@gmail.com>2019-09-22 08:35:51 +0200
commitd6e830d8771e6ed1db8683385dc2d857d1ddca5c (patch)
treee6b81ab9bc875fd31b67406144b20a98e8d3f15a /src/core/hle/service
parentRebase (diff)
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Diffstat (limited to 'src/core/hle/service')
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp9
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h4
2 files changed, 7 insertions, 6 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index f9db79370..04adfc7d8 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -29,7 +29,8 @@ namespace Service::NVFlinger {
constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30);
-NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
+NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system)
+ : core_timing{core_timing}, system(system) {
displays.emplace_back(0, "Default");
displays.emplace_back(1, "External");
displays.emplace_back(2, "Edid");
@@ -185,11 +186,9 @@ void NVFlinger::Compose() {
MicroProfileFlip();
if (!buffer) {
- auto& system_instance = Core::System::GetInstance();
-
// There was no queued buffer to draw, render previous frame
- system_instance.GetPerfStats().EndGameFrame();
- system_instance.GPU().SwapBuffers({});
+ system.GetPerfStats().EndGameFrame();
+ system.GPU().SwapBuffers({});
continue;
}
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 988be8726..85aae725c 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -38,7 +38,7 @@ class BufferQueue;
class NVFlinger final {
public:
- explicit NVFlinger(Core::Timing::CoreTiming& core_timing);
+ explicit NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system);
~NVFlinger();
/// Sets the NVDrv module instance to use to send buffers to the GPU.
@@ -107,6 +107,8 @@ private:
/// Core timing instance for registering/unregistering the composition event.
Core::Timing::CoreTiming& core_timing;
+
+ Core::System& system;
};
} // namespace Service::NVFlinger