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authorbunnei <bunneidev@gmail.com>2018-08-10 01:22:06 +0200
committerGitHub <noreply@github.com>2018-08-10 01:22:06 +0200
commit96ef22d3d0f7e75d1ad5d1351cd26db8c835f6ca (patch)
tree4f18d020eb3de30a55053c3367cd0cc6049b31d6 /src/core/hle/service
parentMerge pull request #991 from bunnei/ignore-mac (diff)
parentvfs: Fix documentation (diff)
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Diffstat (limited to 'src/core/hle/service')
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp16
-rw-r--r--src/core/hle/service/filesystem/filesystem.h2
-rw-r--r--src/core/hle/service/service.cpp4
-rw-r--r--src/core/hle/service/service.h7
4 files changed, 17 insertions, 12 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index e17d637e4..5e416cde2 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -59,7 +59,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
- if (path == "/" || path == "\\") {
+ if (path.empty()) {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
return RESULT_SUCCESS;
}
@@ -281,15 +281,15 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
-void RegisterFileSystems() {
+void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
romfs_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
- auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite);
- auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite);
+ auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
+ FileSys::Mode::ReadWrite);
+ auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
+ FileSys::Mode::ReadWrite);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
@@ -298,8 +298,8 @@ void RegisterFileSystems() {
sdmc_factory = std::move(sdcard);
}
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- RegisterFileSystems();
+void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) {
+ RegisterFileSystems(vfs);
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index d4483daa5..462c13f20 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -36,7 +36,7 @@ ResultVal<FileSys::VirtualDir> OpenSDMC();
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
/// Registers all Filesystem services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 6f286ea74..11951adaf 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -198,7 +198,7 @@ void AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
}
/// Initialize ServiceManager
-void Init(std::shared_ptr<SM::ServiceManager>& sm) {
+void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesystem& rfs) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>();
@@ -221,7 +221,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
EUPLD::InstallInterfaces(*sm);
Fatal::InstallInterfaces(*sm);
FGM::InstallInterfaces(*sm);
- FileSystem::InstallInterfaces(*sm);
+ FileSystem::InstallInterfaces(*sm, rfs);
Friend::InstallInterfaces(*sm);
GRC::InstallInterfaces(*sm);
HID::InstallInterfaces(*sm);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 046c5e18d..8a294c0f2 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -22,6 +22,10 @@ class ServerSession;
class HLERequestContext;
} // namespace Kernel
+namespace FileSys {
+struct VfsFilesystem;
+}
+
namespace Service {
namespace SM {
@@ -177,7 +181,8 @@ private:
};
/// Initialize ServiceManager
-void Init(std::shared_ptr<SM::ServiceManager>& sm);
+void Init(std::shared_ptr<SM::ServiceManager>& sm,
+ const std::shared_ptr<FileSys::VfsFilesystem>& vfs);
/// Shutdown ServiceManager
void Shutdown();