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author | Liam <byteslice@airmail.cc> | 2024-02-14 07:18:07 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2024-02-14 18:03:32 +0100 |
commit | 1842df1da5fc52f6aca52d7916e64e43351c6bee (patch) | |
tree | e1d71c4545dacdc7940c2a8b67ea534c6e52d58a /src/core/hle/service/vi/vi_types.h | |
parent | vi: rewrite ISystemDisplayService (diff) | |
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Diffstat (limited to 'src/core/hle/service/vi/vi_types.h')
-rw-r--r-- | src/core/hle/service/vi/vi_types.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/hle/service/vi/vi_types.h b/src/core/hle/service/vi/vi_types.h index 47fe2d11c..91e4b380c 100644 --- a/src/core/hle/service/vi/vi_types.h +++ b/src/core/hle/service/vi/vi_types.h @@ -44,9 +44,11 @@ enum class NintendoScaleMode : u32 { PreserveAspectRatio = 4, }; +using DisplayName = std::array<char, 0x40>; + struct DisplayInfo { /// The name of this particular display. - char display_name[0x40]{"Default"}; + DisplayName display_name{"Default"}; /// Whether or not the display has a limited number of layers. u8 has_limited_layers{1}; |