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authorbunnei <bunneidev@gmail.com>2019-12-22 23:49:51 +0100
committerbunnei <bunneidev@gmail.com>2020-01-04 19:48:29 +0100
commit78f977c980e125e92b86261335447d0a254f18ee (patch)
treeeca0bcfdcabe32dd737fc545b1ce42395cdad2fc /src/core/hle/service/time/standard_steady_clock_core.h
parentcore: Initialize several structs that make use of Common::UUID. (diff)
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Diffstat (limited to 'src/core/hle/service/time/standard_steady_clock_core.h')
-rw-r--r--src/core/hle/service/time/standard_steady_clock_core.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/core/hle/service/time/standard_steady_clock_core.h b/src/core/hle/service/time/standard_steady_clock_core.h
new file mode 100644
index 000000000..f56f3fd95
--- /dev/null
+++ b/src/core/hle/service/time/standard_steady_clock_core.h
@@ -0,0 +1,42 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/time/clock_types.h"
+#include "core/hle/service/time/steady_clock_core.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::Time::Clock {
+
+class StandardSteadyClockCore final : public SteadyClockCore {
+public:
+ SteadyClockTimePoint GetTimePoint(Core::System& system) override {
+ return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()};
+ }
+
+ TimeSpanType GetInternalOffset() const override {
+ return internal_offset;
+ }
+
+ void SetInternalOffset(TimeSpanType value) override {
+ internal_offset = value;
+ }
+
+ TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
+
+ void SetSetupValue(TimeSpanType value) {
+ setup_value = value;
+ }
+
+private:
+ TimeSpanType setup_value{};
+ TimeSpanType internal_offset{};
+ TimeSpanType cached_raw_time_point{};
+};
+
+} // namespace Service::Time::Clock