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author | Liam <byteslice@airmail.cc> | 2024-02-15 05:44:05 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2024-02-18 00:08:38 +0100 |
commit | 812f23d05c77fb10407546c3e7a95447fcbea395 (patch) | |
tree | bbfb035c35ccffb6dbe0995002c2937bd94edc2d /src/core/hle/service/nvnflinger/nvnflinger.cpp | |
parent | vi: move shared buffer management from nvnflinger (diff) | |
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Diffstat (limited to 'src/core/hle/service/nvnflinger/nvnflinger.cpp')
-rw-r--r-- | src/core/hle/service/nvnflinger/nvnflinger.cpp | 305 |
1 files changed, 3 insertions, 302 deletions
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp index a20ef14af..9e3b68b8a 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.cpp +++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp @@ -1,318 +1,19 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later -#include "common/microprofile.h" -#include "common/scope_exit.h" -#include "common/settings.h" #include "core/core.h" -#include "core/core_timing.h" -#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" -#include "core/hle/service/nvdrv/nvdrv.h" -#include "core/hle/service/nvdrv/nvdrv_interface.h" -#include "core/hle/service/nvnflinger/hardware_composer.h" #include "core/hle/service/nvnflinger/hos_binder_driver.h" #include "core/hle/service/nvnflinger/hos_binder_driver_server.h" #include "core/hle/service/nvnflinger/nvnflinger.h" +#include "core/hle/service/nvnflinger/surface_flinger.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/sm/sm.h" -#include "core/hle/service/vi/display/vi_display.h" -#include "core/hle/service/vi/layer/vi_layer.h" -#include "core/hle/service/vi/vi_results.h" namespace Service::Nvnflinger { -constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60}; - -void Nvnflinger::SplitVSync(std::stop_token stop_token) { - system.RegisterHostThread(); - std::string name = "VSyncThread"; - MicroProfileOnThreadCreate(name.c_str()); - - // Cleanup - SCOPE_EXIT({ MicroProfileOnThreadExit(); }); - - Common::SetCurrentThreadName(name.c_str()); - Common::SetCurrentThreadPriority(Common::ThreadPriority::High); - - while (!stop_token.stop_requested()) { - vsync_signal.Wait(); - - if (system.IsShuttingDown()) { - ShutdownLayers(); - return; - } - - const auto lock_guard = Lock(); - - if (!is_abandoned) { - Compose(); - } - } -} - -Nvnflinger::Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_) - : system(system_), service_context(system_, "nvnflinger"), - hos_binder_driver_server(hos_binder_driver_server_) { - displays.emplace_back(0, "Default", hos_binder_driver_server, service_context, system); - displays.emplace_back(1, "External", hos_binder_driver_server, service_context, system); - displays.emplace_back(2, "Edid", hos_binder_driver_server, service_context, system); - displays.emplace_back(3, "Internal", hos_binder_driver_server, service_context, system); - displays.emplace_back(4, "Null", hos_binder_driver_server, service_context, system); - guard = std::make_shared<std::mutex>(); - - nvdrv = system.ServiceManager().GetService<Nvidia::NVDRV>("nvdrv:s", true)->GetModule(); - disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {}); - - // Schedule the screen composition events - multi_composition_event = Core::Timing::CreateEvent( - "ScreenComposition", - [this](s64 time, - std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { - vsync_signal.Set(); - return std::chrono::nanoseconds(GetNextTicks()); - }); - - single_composition_event = Core::Timing::CreateEvent( - "ScreenComposition", - [this](s64 time, - std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { - const auto lock_guard = Lock(); - Compose(); - - return std::chrono::nanoseconds(GetNextTicks()); - }); - - if (system.IsMulticore()) { - system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, multi_composition_event); - vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); }); - } else { - system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, single_composition_event); - } -} - -Nvnflinger::~Nvnflinger() { - if (system.IsMulticore()) { - system.CoreTiming().UnscheduleEvent(multi_composition_event); - vsync_thread.request_stop(); - vsync_signal.Set(); - } else { - system.CoreTiming().UnscheduleEvent(single_composition_event); - } - - ShutdownLayers(); - - if (nvdrv) { - nvdrv->Close(disp_fd); - } -} - -void Nvnflinger::ShutdownLayers() { - // Abandon consumers. - const auto lock_guard = Lock(); - for (auto& display : displays) { - display.Abandon(); - } - - is_abandoned = true; -} - -std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) { - const auto lock_guard = Lock(); - - LOG_DEBUG(Service_Nvnflinger, "Opening \"{}\" display", name); - - const auto itr = - std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.GetName() == name; }); - - if (itr == displays.end()) { - return std::nullopt; - } - - return itr->GetID(); -} - -bool Nvnflinger::CloseDisplay(u64 display_id) { - const auto lock_guard = Lock(); - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return false; - } - - display->Reset(); - - return true; -} - -std::optional<u64> Nvnflinger::CreateLayer(u64 display_id, LayerBlending blending) { - const auto lock_guard = Lock(); - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return std::nullopt; - } - - const u64 layer_id = next_layer_id++; - CreateLayerAtId(*display, layer_id, blending); - return layer_id; -} - -void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id, LayerBlending blending) { - const auto buffer_id = next_buffer_queue_id++; - display.CreateLayer(layer_id, buffer_id, nvdrv->container); - display.FindLayer(layer_id)->SetBlending(blending); -} - -bool Nvnflinger::OpenLayer(u64 layer_id) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - if (auto* layer = display.FindLayer(layer_id); layer) { - return layer->Open(); - } - } - - return false; -} - -bool Nvnflinger::CloseLayer(u64 layer_id) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - if (auto* layer = display.FindLayer(layer_id); layer) { - return layer->Close(); - } - } - - return false; -} - -void Nvnflinger::SetLayerVisibility(u64 layer_id, bool visible) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - if (auto* layer = display.FindLayer(layer_id); layer) { - layer->SetVisibility(visible); - } - } -} - -void Nvnflinger::DestroyLayer(u64 layer_id) { - const auto lock_guard = Lock(); - - for (auto& display : displays) { - display.DestroyLayer(layer_id); - } -} - -std::optional<u32> Nvnflinger::FindBufferQueueId(u64 display_id, u64 layer_id) { - const auto lock_guard = Lock(); - const auto* const layer = FindLayer(display_id, layer_id); - - if (layer == nullptr) { - return std::nullopt; - } - - return layer->GetBinderId(); -} - -Result Nvnflinger::FindVsyncEvent(Kernel::KReadableEvent** out_vsync_event, u64 display_id) { - const auto lock_guard = Lock(); - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return VI::ResultNotFound; - } - - *out_vsync_event = display->GetVSyncEvent(); - return ResultSuccess; -} - -VI::Display* Nvnflinger::FindDisplay(u64 display_id) { - const auto itr = - std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.GetID() == display_id; }); - - if (itr == displays.end()) { - return nullptr; - } - - return &*itr; -} - -const VI::Display* Nvnflinger::FindDisplay(u64 display_id) const { - const auto itr = - std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.GetID() == display_id; }); - - if (itr == displays.end()) { - return nullptr; - } - - return &*itr; -} - -VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) { - auto* const display = FindDisplay(display_id); - - if (display == nullptr) { - return nullptr; - } - - return display->FindLayer(layer_id); -} - -void Nvnflinger::Compose() { - for (auto& display : displays) { - // Trigger vsync for this display at the end of drawing - SCOPE_EXIT({ display.SignalVSyncEvent(); }); - - // Don't do anything for displays without layers. - if (!display.HasLayers()) { - continue; - } - - if (!system.IsPoweredOn()) { - return; // We are likely shutting down - } - - auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd); - ASSERT(nvdisp); - - swap_interval = display.GetComposer().ComposeLocked(&compose_speed_scale, display, *nvdisp); - } -} - -s64 Nvnflinger::GetNextTicks() const { - const auto& settings = Settings::values; - auto speed_scale = 1.f; - if (settings.use_multi_core.GetValue()) { - if (settings.use_speed_limit.GetValue()) { - // Scales the speed based on speed_limit setting on MC. SC is handled by - // SpeedLimiter::DoSpeedLimiting. - speed_scale = 100.f / settings.speed_limit.GetValue(); - } else { - // Run at unlocked framerate. - speed_scale = 0.01f; - } - } - - // Adjust by speed limit determined during composition. - speed_scale /= compose_speed_scale; - - if (system.GetNVDECActive() && settings.use_video_framerate.GetValue()) { - // Run at intended presentation rate during video playback. - speed_scale = 1.f; - } - - const f32 effective_fps = 60.f / static_cast<f32>(swap_interval); - return static_cast<s64>(speed_scale * (1000000000.f / effective_fps)); -} - void LoopProcess(Core::System& system) { - const auto binder_server = std::make_shared<HosBinderDriverServer>(system); - const auto surface_flinger = std::make_shared<Nvnflinger>(system, *binder_server); + const auto binder_server = std::make_shared<HosBinderDriverServer>(); + const auto surface_flinger = std::make_shared<SurfaceFlinger>(system, *binder_server); auto server_manager = std::make_unique<ServerManager>(system); server_manager->RegisterNamedService( |