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authorbunnei <bunneidev@gmail.com>2020-10-21 04:07:39 +0200
committerGitHub <noreply@github.com>2020-10-21 04:07:39 +0200
commit3d592972dc3fd61cc88771b889eff237e4e03e0f (patch)
tree0dbc65ac86e609ae22087c7be9d4759ac6b73004 /src/core/hle/service/nvflinger
parentkernel: Fix build with recent compiler flag changes (diff)
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Diffstat (limited to 'src/core/hle/service/nvflinger')
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 621a429bc..c64673dba 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -247,7 +247,7 @@ void NVFlinger::Compose() {
guard->unlock();
for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) {
const auto& fence = multi_fence.fences[fence_id];
- gpu.WaitFence(static_cast<u32>(fence.id), fence.value);
+ gpu.WaitFence(fence.id, fence.value);
}
guard->lock();