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author | Liam <byteslice@airmail.cc> | 2024-01-22 18:40:50 +0100 |
---|---|---|
committer | Liam <byteslice@airmail.cc> | 2024-01-31 17:27:21 +0100 |
commit | a595e9e8a7a6a742481b1cd05455d3c639095413 (patch) | |
tree | 03f8dfaec328171c42b090988e93c51e8d726eda /src/core/hle/service/nvdrv/devices | |
parent | renderer_opengl: implement layer stack composition (diff) | |
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Diffstat (limited to 'src/core/hle/service/nvdrv/devices')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | 35 | ||||
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvdisp_disp0.h | 10 |
2 files changed, 27 insertions, 18 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index c1ebbd62d..abe95303e 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -1,6 +1,8 @@ // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include <boost/container/small_vector.hpp> + #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" @@ -38,19 +40,30 @@ NvResult nvdisp_disp0::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in void nvdisp_disp0::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {} void nvdisp_disp0::OnClose(DeviceFD fd) {} -void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat format, u32 width, - u32 height, u32 stride, android::BufferTransformFlags transform, - const Common::Rectangle<int>& crop_rect, - std::array<Service::Nvidia::NvFence, 4>& fences, u32 num_fences) { - const DAddr addr = nvmap.GetHandleAddress(buffer_handle); - LOG_TRACE(Service, - "Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}", - addr, offset, width, height, stride, format); +void nvdisp_disp0::Composite(std::span<const Nvnflinger::HwcLayer> sorted_layers) { + std::vector<Tegra::FramebufferConfig> output_layers; + std::vector<Service::Nvidia::NvFence> output_fences; + output_layers.reserve(sorted_layers.size()); + output_fences.reserve(sorted_layers.size()); + + for (auto& layer : sorted_layers) { + output_layers.emplace_back(Tegra::FramebufferConfig{ + .address = nvmap.GetHandleAddress(layer.buffer_handle), + .offset = layer.offset, + .width = layer.width, + .height = layer.height, + .stride = layer.stride, + .pixel_format = layer.format, + .transform_flags = layer.transform, + .crop_rect = layer.crop_rect, + }); - const Tegra::FramebufferConfig framebuffer{addr, offset, width, height, - stride, format, transform, crop_rect}; + for (size_t i = 0; i < layer.acquire_fence.num_fences; i++) { + output_fences.push_back(layer.acquire_fence.fences[i]); + } + } - system.GPU().RequestSwapBuffers(&framebuffer, fences, num_fences); + system.GPU().RequestComposite(std::move(output_layers), std::move(output_fences)); system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs()); system.GetPerfStats().EndSystemFrame(); system.GetPerfStats().BeginSystemFrame(); diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h index 5f13a50a2..1082b85c2 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h @@ -8,8 +8,7 @@ #include "common/common_types.h" #include "common/math_util.h" #include "core/hle/service/nvdrv/devices/nvdevice.h" -#include "core/hle/service/nvnflinger/buffer_transform_flags.h" -#include "core/hle/service/nvnflinger/pixel_format.h" +#include "core/hle/service/nvnflinger/hwc_layer.h" namespace Service::Nvidia::NvCore { class Container; @@ -35,11 +34,8 @@ public: void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override; void OnClose(DeviceFD fd) override; - /// Performs a screen flip, drawing the buffer pointed to by the handle. - void flip(u32 buffer_handle, u32 offset, android::PixelFormat format, u32 width, u32 height, - u32 stride, android::BufferTransformFlags transform, - const Common::Rectangle<int>& crop_rect, - std::array<Service::Nvidia::NvFence, 4>& fences, u32 num_fences); + /// Performs a screen flip, compositing each buffer. + void Composite(std::span<const Nvnflinger::HwcLayer> sorted_layers); Kernel::KEvent* QueryEvent(u32 event_id) override; |