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authorbunnei <bunneidev@gmail.com>2021-05-19 04:56:29 +0200
committerGitHub <noreply@github.com>2021-05-19 04:56:29 +0200
commit7d86a6ff02e0778aa69ec52ef5c0eb0d26200818 (patch)
treeec9657e464e62c444ee2062cb0110b7e710d9788 /src/core/hle/service/nvdrv/devices
parentMerge pull request #6337 from Morph1984/transfer-mem-size (diff)
parentperf_stats: Rework FPS counter to be more accurate (diff)
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Diffstat (limited to 'src/core/hle/service/nvdrv/devices')
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index bbef04a29..2cc0da124 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -52,7 +52,6 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
- system.GetPerfStats().EndGameFrame();
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);
system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs());