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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2023-08-23 03:58:23 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2023-08-23 03:58:23 +0200
commit3c45452fae7f33d0534c144c5f588ef98f0a1346 (patch)
tree02ba43c8405ae2ca8b80940653cb558d0db6191a /src/core/hle/service/hid
parentsettings: Add docked mode helper function (diff)
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Diffstat (limited to 'src/core/hle/service/hid')
-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
index 47d4c08fc..63eecd42b 100644
--- a/src/core/hle/service/hid/controllers/gesture.cpp
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
};
// Hack: There is no touch in docked but games still allow it
- if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) {
+ if (Settings::IsDockedMode()) {
gesture.points[id] = {
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index ba752d472..3b349b4c4 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
return false;
}
// Handheld shouldn't be supported in docked mode
- if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) {
+ if (Settings::IsDockedMode()) {
return false;
}