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author | Narr the Reg <juangerman-13@hotmail.com> | 2022-04-19 22:30:32 +0200 |
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committer | Narr the Reg <juangerman-13@hotmail.com> | 2022-04-23 22:41:42 +0200 |
commit | 61582efeb976b0852e73b734835d60c73b38f3cf (patch) | |
tree | b5ac72746de0533cd292ad5cb962d0e663326b0e /src/core/hle/service/hid/hid.cpp | |
parent | Merge pull request #8249 from german77/queued (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 41 |
1 files changed, 18 insertions, 23 deletions
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index fb1ec52b2..36162ac97 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -39,7 +39,6 @@ constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; constexpr auto mouse_keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz) // TODO: Correct update rate for motion is 5ms. Check why some games don't behave at that speed constexpr auto motion_update_ns = std::chrono::nanoseconds{10 * 1000 * 1000}; // (10ms, 100Hz) -constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system_, KernelHelpers::ServiceContext& service_context_) @@ -48,20 +47,20 @@ IAppletResource::IAppletResource(Core::System& system_, {0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"}, }; RegisterHandlers(functions); - - MakeController<Controller_DebugPad>(HidController::DebugPad); - MakeController<Controller_Touchscreen>(HidController::Touchscreen); - MakeController<Controller_Mouse>(HidController::Mouse); - MakeController<Controller_Keyboard>(HidController::Keyboard); - MakeController<Controller_XPad>(HidController::XPad); - MakeController<Controller_Stubbed>(HidController::HomeButton); - MakeController<Controller_Stubbed>(HidController::SleepButton); - MakeController<Controller_Stubbed>(HidController::CaptureButton); - MakeController<Controller_Stubbed>(HidController::InputDetector); - MakeController<Controller_Stubbed>(HidController::UniquePad); - MakeControllerWithServiceContext<Controller_NPad>(HidController::NPad); - MakeController<Controller_Gesture>(HidController::Gesture); - MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor); + u8* shared_memory = system.Kernel().GetHidSharedMem().GetPointer(); + MakeController<Controller_DebugPad>(HidController::DebugPad, shared_memory); + MakeController<Controller_Touchscreen>(HidController::Touchscreen, shared_memory); + MakeController<Controller_Mouse>(HidController::Mouse, shared_memory); + MakeController<Controller_Keyboard>(HidController::Keyboard, shared_memory); + MakeController<Controller_XPad>(HidController::XPad, shared_memory); + MakeController<Controller_Stubbed>(HidController::HomeButton, shared_memory); + MakeController<Controller_Stubbed>(HidController::SleepButton, shared_memory); + MakeController<Controller_Stubbed>(HidController::CaptureButton, shared_memory); + MakeController<Controller_Stubbed>(HidController::InputDetector, shared_memory); + MakeController<Controller_Stubbed>(HidController::UniquePad, shared_memory); + MakeControllerWithServiceContext<Controller_NPad>(HidController::NPad, shared_memory); + MakeController<Controller_Gesture>(HidController::Gesture, shared_memory); + MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor, shared_memory); // Homebrew doesn't try to activate some controllers, so we activate them by default GetController<Controller_NPad>(HidController::NPad).ActivateController(); @@ -135,8 +134,7 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data, if (controller == controllers[static_cast<size_t>(HidController::Mouse)]) { continue; } - controller->OnUpdate(core_timing, system.Kernel().GetHidSharedMem().GetPointer(), - SHARED_MEMORY_SIZE); + controller->OnUpdate(core_timing); } // If ns_late is higher than the update rate ignore the delay @@ -151,10 +149,8 @@ void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { auto& core_timing = system.CoreTiming(); - controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate( - core_timing, system.Kernel().GetHidSharedMem().GetPointer(), SHARED_MEMORY_SIZE); - controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate( - core_timing, system.Kernel().GetHidSharedMem().GetPointer(), SHARED_MEMORY_SIZE); + controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate(core_timing); + controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate(core_timing); // If ns_late is higher than the update rate ignore the delay if (ns_late > mouse_keyboard_update_ns) { @@ -167,8 +163,7 @@ void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data, void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { auto& core_timing = system.CoreTiming(); - controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate( - core_timing, system.Kernel().GetHidSharedMem().GetPointer(), SHARED_MEMORY_SIZE); + controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(core_timing); // If ns_late is higher than the update rate ignore the delay if (ns_late > motion_update_ns) { |