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authorbunnei <bunneidev@gmail.com>2020-09-20 21:39:20 +0200
committerGitHub <noreply@github.com>2020-09-20 21:39:20 +0200
commit754109fd54fccc844a41b8f42de1969b14c55721 (patch)
tree356b611e59fde4c96d5ca74427cd67f8db718e45 /src/core/hle/service/hid/controllers
parentMerge pull request #4643 from FearlessTobi/decrease-pad-update-interval (diff)
parenthid: Implement Get/SetNpadHandheldActivationMode (diff)
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Diffstat (limited to 'src/core/hle/service/hid/controllers')
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp8
-rw-r--r--src/core/hle/service/hid/controllers/npad.h10
2 files changed, 18 insertions, 0 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index b65d59373..620386cd1 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -593,6 +593,14 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
return hold_type;
}
+void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) {
+ handheld_activation_mode = activation_mode;
+}
+
+Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActivationMode() const {
+ return handheld_activation_mode;
+}
+
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
const std::size_t npad_index = NPadIdToIndex(npad_id);
ASSERT(npad_index < shared_memory_entries.size());
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 78e7c320b..654d97c3f 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -74,6 +74,12 @@ public:
Single = 1,
};
+ enum class NpadHandheldActivationMode : u64 {
+ Dual = 0,
+ Single = 1,
+ None = 2,
+ };
+
enum class NPadControllerType {
None,
ProController,
@@ -110,6 +116,9 @@ public:
void SetHoldType(NpadHoldType joy_hold_type);
NpadHoldType GetHoldType() const;
+ void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode);
+ NpadHandheldActivationMode GetNpadHandheldActivationMode() const;
+
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
void VibrateController(const std::vector<u32>& controller_ids,
@@ -369,6 +378,7 @@ private:
MotionArray motions;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
+ NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
// Each controller should have their own styleset changed event
std::array<Kernel::EventPair, 10> styleset_changed_events;
Vibration last_processed_vibration{};