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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-10-22 12:55:23 +0200
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-11-16 05:33:20 +0100
commit978ca65f59f1388358ce0d45de41816e8b0aa887 (patch)
tree9185157f57f1b1a3900e529ba7a167b36831d11c /src/core/hle/service/hid/controllers/npad.cpp
parentinput_common: Add VibrationDevice and VibrationDeviceFactory (diff)
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Diffstat (limited to 'src/core/hle/service/hid/controllers/npad.cpp')
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp42
1 files changed, 41 insertions, 1 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 27099de24..ecc33bc08 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -278,6 +278,9 @@ void Controller_NPad::OnLoadInputDevices() {
std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END,
motions[i].begin(), Input::CreateDevice<Input::MotionDevice>);
+ for (std::size_t device_idx = 0; device_idx < vibrations[i].size(); ++device_idx) {
+ InitializeVibrationDeviceAtIndex(i, device_idx);
+ }
}
}
@@ -689,6 +692,14 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size
const auto& player = Settings::values.players.GetValue()[npad_index];
if (!player.vibration_enabled) {
+ if (latest_vibration_values[npad_index][device_index].amp_low != 0.0f ||
+ latest_vibration_values[npad_index][device_index].amp_high != 0.0f) {
+ // Send an empty vibration to stop any vibrations.
+ vibrations[npad_index][device_index]->SetRumblePlay(0.0f, 160.0f, 0.0f, 320.0f);
+ // Then reset the vibration value to its default value.
+ latest_vibration_values[npad_index][device_index] = {};
+ }
+
return false;
}
@@ -716,7 +727,8 @@ void Controller_NPad::VibrateControllers(const std::vector<DeviceHandle>& vibrat
const auto device_index =
static_cast<std::size_t>(vibration_device_handles[i].device_index);
- if (!connected_controllers[npad_index].is_connected) {
+ if (!vibration_devices_mounted[npad_index][device_index] ||
+ !connected_controllers[npad_index].is_connected) {
continue;
}
@@ -768,6 +780,28 @@ Controller_NPad::VibrationValue Controller_NPad::GetLastVibration(
return latest_vibration_values[npad_index][device_index];
}
+void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_device_handle) {
+ const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
+ InitializeVibrationDeviceAtIndex(npad_index, device_index);
+}
+
+void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
+ std::size_t device_index) {
+ if (vibrations[npad_index][device_index]) {
+ vibration_devices_mounted[npad_index][device_index] =
+ vibrations[npad_index][device_index]->GetStatus() == 1;
+ } else {
+ vibration_devices_mounted[npad_index][device_index] = false;
+ }
+}
+
+bool Controller_NPad::IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const {
+ const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
+ return vibration_devices_mounted[npad_index][device_index];
+}
+
std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];
return styleset_event.readable;
@@ -809,6 +843,12 @@ void Controller_NPad::DisconnectNpad(u32 npad_id) {
}
void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
+ for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) {
+ // Send an empty vibration to stop any vibrations.
+ VibrateControllerAtIndex(npad_index, device_idx);
+ vibration_devices_mounted[npad_index][device_idx] = false;
+ }
+
Settings::values.players.GetValue()[npad_index].connected = false;
connected_controllers[npad_index].is_connected = false;