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author | bunnei <ericbunnie@gmail.com> | 2014-05-15 02:50:30 +0200 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-05-15 02:50:30 +0200 |
commit | b99a5da65b76ce16e40fe05feb786aac11931904 (patch) | |
tree | c4e59e9fe73417ac931b99b468004219286b2560 /src/core/hle/kernel | |
parent | changed primary thread priority to 0x30 - this is typical, not 0x31 (diff) | |
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 74 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 6 |
2 files changed, 76 insertions, 4 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index c59d2a689..b6d02aa12 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -13,6 +13,8 @@ #include "core/core.h" #include "core/mem_map.h" +#include "core/hle/hle.h" +#include "core/hle/syscall.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/thread.h" @@ -357,7 +359,7 @@ public: //void Cleanup() { // // Callbacks are automatically deleted when their owning thread is deleted. // for (auto it = callbacks.begin(), end = callbacks.end(); it != end; ++it) - // kernelObjects.Destroy<Callback>(*it); + // g_kernel_objects.Destroy<Callback>(*it); // if (pushed_stacks.size() != 0) // { @@ -432,7 +434,7 @@ const char* g_hle_current_thread_name = NULL; /// Creates a new thread Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority, - u32 entrypoint, u32 arg, u32 stack_top, u32 processor_id, int stack_size) { + u32 entry_point, u32 arg, u32 stack_top, u32 processor_id, int stack_size) { Thread *t = new Thread; id = g_kernel_objects.Create(t); @@ -442,7 +444,7 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior memset(&t->nt, 0xCD, sizeof(t->nt)); - t->nt.entry_point = entrypoint; + t->nt.entry_point = entry_point; t->nt.native_size = sizeof(t->nt); t->nt.initial_priority = t->nt.current_priority = priority; t->nt.status = THREADSTATUS_DORMANT; @@ -459,6 +461,18 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior return t; } +UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg, + u32 stack_top, u32 processor_id, int stack_size) { + UID id; + __KernelCreateThread(id, module_id, name, priority, entry_point, arg, stack_top, processor_id, + stack_size); + + HLE::EatCycles(32000); + HLE::ReSchedule("thread created"); + + return id; +} + /// Resets the specified thread back to initial calling state void __KernelResetThread(Thread *t, int lowest_priority) { t->context.reset(); @@ -608,6 +622,31 @@ void __KernelSwitchContext(Thread *target, const char *reason) { } } +bool __KernelSwitchToThread(UID thread_id, const char *reason) { + if (!reason) { + reason = "switch to thread"; + } + if (g_current_thread == thread_id) { + return false; + } + u32 error; + Thread *t = g_kernel_objects.Get<Thread>(thread_id, error); + if (!t) { + ERROR_LOG(KERNEL, "__KernelSwitchToThread: %x doesn't exist", thread_id); + HLE::ReSchedule("switch to deleted thread"); + } else if (t->IsReady() || t->IsRunning()) { + Thread *current = __GetCurrentThread(); + if (current && current->IsRunning()) { + __KernelChangeReadyState(current, g_current_thread, true); + } + __KernelSwitchContext(t, reason); + return true; + } else { + HLE::ReSchedule("switch to waiting thread"); + } + return false; +} + /// Sets up the root (primary) thread of execution UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { UID id; @@ -633,7 +672,7 @@ UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { // NOTE(bunnei): Not sure this is really correct, ignore args for now... //Core::g_app_core->SetReg(0, args); //Core::g_app_core->SetReg(13, (args + 0xf) & ~0xf); // Setup SP - probably not correct - //u32 location = Core::g_app_core->GetReg(13); // SP + //u32 location = Core::g_app_core->GetReg(13); // SP //Core::g_app_core->SetReg(1, location); //if (argp) @@ -644,6 +683,33 @@ UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { return id; } +int __KernelRotateThreadReadyQueue(int priority) { + Thread *cur = __GetCurrentThread(); + + // 0 is special, it means "my current priority." + if (priority == 0) { + priority = cur->nt.current_priority; + } + //if (priority <= 0x07 || priority > 0x77) + // return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY; + + if (!g_thread_ready_queue.empty(priority)) { + // In other words, yield to everyone else. + if (cur->nt.current_priority == priority) { + g_thread_ready_queue.push_back(priority, g_current_thread); + cur->nt.status = (cur->nt.status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY; + + // Yield the next thread of this priority to all other threads of same priority. + } else { + g_thread_ready_queue.rotate(priority); + } + } + HLE::EatCycles(250); + HLE::ReSchedule("rotatethreadreadyqueue"); + + return 0; +} + void __KernelThreadingInit() { } diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 1731248cc..05468fb2e 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -30,6 +30,10 @@ class Thread; Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority, u32 entrypoint, u32 arg, u32 stack_top, u32 processor_id, int stack_size=0x4000); + +UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg, + u32 stack_top, u32 processor_id, int stack_size=0x4000); + void __KernelResetThread(Thread *t, int lowest_priority); void __KernelChangeReadyState(Thread *thread, UID thread_id, bool ready); void __KernelChangeReadyState(UID thread_id, bool ready); @@ -37,7 +41,9 @@ Thread* __KernelNextThread(); void __KernelSaveContext(ThreadContext *ctx); void __KernelLoadContext(ThreadContext *ctx); void __KernelSwitchContext(Thread *target, const char *reason); +bool __KernelSwitchToThread(UID thread_id, const char *reason); UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size=0x4000); +int __KernelRotateThreadReadyQueue(int priority=0); void __KernelThreadingInit(); void __KernelThreadingShutdown(); |