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author | Markus Wick <markus@selfnet.de> | 2020-01-12 17:04:15 +0100 |
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committer | Markus Wick <markus@selfnet.de> | 2020-01-18 08:38:47 +0100 |
commit | 56672b8c9809d8f5585d208f5b85549bc3fe2a0e (patch) | |
tree | 9ac5f757fb4dbb26272c2b169e0a33bc6164d4e9 /src/core/hle/kernel | |
parent | core/hle: Simplify PhysicalMemory usage in vm_manager. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/physical_memory.h | 5 | ||||
-rw-r--r-- | src/core/hle/kernel/vm_manager.cpp | 3 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/core/hle/kernel/physical_memory.h b/src/core/hle/kernel/physical_memory.h index 090565310..b689e8e8b 100644 --- a/src/core/hle/kernel/physical_memory.h +++ b/src/core/hle/kernel/physical_memory.h @@ -14,6 +14,9 @@ namespace Kernel { // - Second to ensure all host backing memory used is aligned to 256 bytes due // to strict alignment restrictions on GPU memory. -using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>; +using PhysicalMemoryVector = std::vector<u8, Common::AlignmentAllocator<u8, 256>>; +class PhysicalMemory final : public PhysicalMemoryVector { + using PhysicalMemoryVector::PhysicalMemoryVector; +}; } // namespace Kernel diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index d223b4ecc..0b3500fce 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -780,8 +780,7 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) { memory.UnmapRegion(page_table, vma.base, vma.size); break; case VMAType::AllocatedMemoryBlock: - memory.MapMemoryRegion(page_table, vma.base, vma.size, - vma.backing_block->data() + vma.offset); + memory.MapMemoryRegion(page_table, vma.base, vma.size, *vma.backing_block, vma.offset); break; case VMAType::BackingMemory: memory.MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory); |