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author | bunnei <bunneidev@gmail.com> | 2021-03-24 02:47:16 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2021-03-24 02:47:16 +0100 |
commit | 10d6e9f32bcc102d2fb12ba3e489c9a03d7f220f (patch) | |
tree | 32e7512e8c19151be76acfeee5da07f96192ab75 /src/core/hle/kernel | |
parent | hle: kernel: k_memory_region_type: Minor code cleanup. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index e994e8bed..557e63ea0 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -269,9 +269,7 @@ struct KernelCore::Impl { return schedulers[thread_id]->GetCurrentThread(); } - void InitializeMemoryLayout() { - KMemoryLayout memory_layout; - + void DeriveInitialMemoryLayout(KMemoryLayout& memory_layout) { // Insert the root region for the virtual memory tree, from which all other regions will // derive. memory_layout.GetVirtualMemoryRegionTree().InsertDirectly( @@ -531,6 +529,12 @@ struct KernelCore::Impl { // Cache all linear regions in their own trees for faster access, later. memory_layout.InitializeLinearMemoryRegionTrees(aligned_linear_phys_start, linear_region_start); + } + + void InitializeMemoryLayout() { + // Derive the initial memory layout from the emulated board + KMemoryLayout memory_layout; + DeriveInitialMemoryLayout(memory_layout); const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents(); const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents(); |