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author | bunnei <ericbunnie@gmail.com> | 2014-05-21 01:37:46 +0200 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-05-21 01:37:46 +0200 |
commit | 75c6d2a8fa3547946227094af6c179e5ccba0e1e (patch) | |
tree | 6199164fdc1745d6b12333b0b2efc269e8c7ee5d /src/core/hle/kernel/kernel.cpp | |
parent | ARM_Interpreter/ARM_Interface: Fixed member variable naming to be consistent with style guide (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index b1fdffde5..45e36173c 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -132,11 +132,11 @@ Object* ObjectPool::CreateByIDType(int type) { } void Init() { - __KernelThreadingInit(); + Kernel::ThreadingInit(); } void Shutdown() { - __KernelThreadingShutdown(); + Kernel::ThreadingShutdown(); } } // namespace @@ -147,7 +147,7 @@ bool __KernelLoadExec(u32 entry_point) { Core::g_app_core->SetPC(entry_point); // 0x30 is the typical main thread priority I've seen used so far - Handle thread_id = __KernelSetupMainThread(0x30); + Handle thread_id = Kernel::SetupMainThread(0x30); return true; } |