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authorZach Hilman <zachhilman@gmail.com>2018-08-10 02:49:45 +0200
committerZach Hilman <zachhilman@gmail.com>2018-08-12 04:50:48 +0200
commit70a510bd8f2f8d150abe632c94dc9a3eb247e43f (patch)
tree349c3b175f2b1dfed827587a117b2720cb93ff55 /src/core/file_sys/bis_factory.h
parentloader: Join 0* files in directory if filename is 00 (diff)
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diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h
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+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/loader/loader.h"
+#include "registered_cache.h"
+
+namespace FileSys {
+
+/// File system interface to the Built-In Storage
+/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
+/// registered caches.
+class BISFactory {
+public:
+ explicit BISFactory(VirtualDir nand_root);
+
+ std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
+ std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
+
+private:
+ VirtualDir nand_root;
+
+ std::shared_ptr<RegisteredCache> sysnand_cache;
+ std::shared_ptr<RegisteredCache> usrnand_cache;
+};
+
+} // namespace FileSys