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author | t895 <clombardo169@gmail.com> | 2024-02-17 03:19:17 +0100 |
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committer | t895 <clombardo169@gmail.com> | 2024-02-17 18:32:33 +0100 |
commit | 50ecad547ea7e88301583f17c9f1eea2cc75b0af (patch) | |
tree | 21e6a6669ea19d05b389b097c0d411654aba4fbf /src/common/settings_input.h | |
parent | hid_core: Prevent crash if we try to iterate through empty color devices list (diff) | |
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Diffstat (limited to 'src/common/settings_input.h')
-rw-r--r-- | src/common/settings_input.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/common/settings_input.h b/src/common/settings_input.h index 53a95ef8f..a99bb0892 100644 --- a/src/common/settings_input.h +++ b/src/common/settings_input.h @@ -395,6 +395,10 @@ struct PlayerInput { u32 button_color_left; u32 button_color_right; std::string profile_name; + + // This is meant to tell the Android frontend whether to use a device's built-in vibration + // motor or a controller's vibrations. + bool use_system_vibrator; }; struct TouchscreenInput { |