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authorflodavid <fl.david.53@gmail.com>2023-11-03 15:41:16 +0100
committerflodavid <fl.david.53@gmail.com>2023-11-25 19:30:37 +0100
commit40644d43f700cb0075db0eea288078bda7cf4527 (patch)
tree876d26a64a803d2b1509e71a13fe822f1e851c00 /src/common/settings.h
parentyuzu: integrate gamemode support on linux (diff)
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Diffstat (limited to 'src/common/settings.h')
-rw-r--r--src/common/settings.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 788020bde..491f0d3e0 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -178,8 +178,6 @@ struct Values {
true,
&use_speed_limit};
- Setting<bool> enable_gamemode{linkage, false, "enable_gamemode", Category::Core};
-
// Cpu
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
@@ -429,6 +427,9 @@ struct Values {
true,
true};
+ // Linux
+ SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
+
// Controls
InputSetting<std::array<PlayerInput, 10>> players;