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authorMathieu Vaillancourt <vaillancourtm@gmail.com>2014-04-22 05:15:17 +0200
committerMathieu Vaillancourt <vaillancourtm@gmail.com>2014-04-22 05:21:02 +0200
commit81f6062c85290dd2e63d0083e9f1c32a77d7783e (patch)
tree668e5f9934daa57219a685384f1fc24cf850575b /src/citra_qt
parentAdd a quick way to load Launcher.dat files (diff)
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Diffstat (limited to 'src/citra_qt')
-rw-r--r--src/citra_qt/main.cpp60
-rw-r--r--src/citra_qt/main.hxx2
-rw-r--r--src/citra_qt/main.ui25
-rw-r--r--src/citra_qt/ui_main.h16
4 files changed, 55 insertions, 48 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index bb8336c45..f20d33485 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -32,9 +32,7 @@ GMainWindow::GMainWindow()
statusBar()->hide();
render_window = new GRenderWindow;
- //render_window->setStyleSheet("background-color:black;");
- ui.horizontalLayout->addWidget(render_window);
- //render_window->hide();
+ render_window->hide();
disasmWidget = new DisassemblerWidget(this, render_window->GetEmuThread());
addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
@@ -71,15 +69,15 @@ GMainWindow::GMainWindow()
restoreState(settings.value("state").toByteArray());
render_window->restoreGeometry(settings.value("geometryRenderWindow").toByteArray());
- //ui.action_Popout_Window_Mode->setChecked(settings.value("popupWindowMode", false).toBool());
- //ToggleWindowMode();
+ ui.action_Popout_Window_Mode->setChecked(settings.value("popoutWindowMode", true).toBool());
+ ToggleWindowMode();
// Setup connections
- connect(ui.action_load_elf, SIGNAL(triggered()), this, SLOT(OnMenuLoadELF()));
- connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
- connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
- connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
- //connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(SetupEmuWindowMode()));
+ connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
+ connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
+ connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
+ connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
+ connect(ui.action_Popout_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
@@ -88,15 +86,13 @@ GMainWindow::GMainWindow()
connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), callstackWidget, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection);
// Setup hotkeys
- RegisterHotkey("Main Window", "Load Image", QKeySequence::Open);
+ RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
RegisterHotkey("Main Window", "Start Emulation");
LoadHotkeys(settings);
- connect(GetHotkey("Main Window", "Load Image", this), SIGNAL(activated()), this, SLOT(OnMenuLoadImage()));
+ connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
- show();
-
LogManager::Init();
System::Init(render_window);
}
@@ -110,12 +106,9 @@ GMainWindow::~GMainWindow()
void GMainWindow::BootGame(const char* filename)
{
- render_window->DoneCurrent(); // make sure EmuThread can access GL context
- render_window->GetEmuThread().SetFilename(filename);
-
NOTICE_LOG(MASTER_LOG, "citra starting...\n");
- if (Core::Init(/*render_window*/)) {
+ if (Core::Init()) {
ERROR_LOG(MASTER_LOG, "core initialization failed, exiting...");
Core::Stop();
exit(1);
@@ -134,19 +127,22 @@ void GMainWindow::BootGame(const char* filename)
registersWidget->OnCPUStepped();
callstackWidget->OnCPUStepped();
+ render_window->DoneCurrent(); // make sure EmuThread can access GL context
+ render_window->GetEmuThread().SetFilename(filename);
render_window->GetEmuThread().start();
+
+ render_window->show();
}
-void GMainWindow::OnMenuLoadELF()
+void GMainWindow::OnMenuLoadFile()
{
- QString filename = QFileDialog::getOpenFileName(this, tr("Load ELF"), QString(), QString());
+ QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS homebrew (*.elf *.dat)"));
if (filename.size())
BootGame(filename.toLatin1().data());
}
void GMainWindow::OnStartGame()
{
- render_window->show();
render_window->GetEmuThread().SetCpuRunning(true);
ui.action_Start->setEnabled(false);
@@ -181,26 +177,22 @@ void GMainWindow::OnOpenHotkeysDialog()
void GMainWindow::ToggleWindowMode()
{
- //if (!render_window->GetEmuThread().isRunning())
- // return;
- /*
- bool enable = ui.action_Single_Window_Mode->isChecked();
- if (enable && render_window->parent() == NULL) // switch to single window mode
+ bool enable = ui.action_Popout_Window_Mode->isChecked();
+ if (enable && render_window->parent() != NULL)
{
- render_window->BackupGeometry();
- ui.horizontalLayout->addWidget(render_window);
+ ui.horizontalLayout->removeWidget(render_window);
+ render_window->setParent(NULL);
render_window->setVisible(true);
render_window->DoneCurrent();
+ render_window->RestoreGeometry();
}
- else if (!enable && render_window->parent() != NULL) // switch to multiple windows mode
+ else if (!enable && render_window->parent() == NULL)
{
- ui.horizontalLayout->removeWidget(render_window);
- render_window->setParent(NULL);
+ render_window->BackupGeometry();
+ ui.horizontalLayout->addWidget(render_window);
render_window->setVisible(true);
render_window->DoneCurrent();
- render_window->RestoreGeometry();
}
- */
}
void GMainWindow::OnConfigure()
@@ -215,7 +207,7 @@ void GMainWindow::closeEvent(QCloseEvent* event)
settings.setValue("geometry", saveGeometry());
settings.setValue("state", saveState());
settings.setValue("geometryRenderWindow", render_window->saveGeometry());
- //settings.setValue("singleWindowMode", ui.action_Single_Window_Mode->isChecked());
+ settings.setValue("popoutWindowMode", ui.action_Popout_Window_Mode->isChecked());
settings.setValue("firstStart", false);
SaveHotkeys(settings);
diff --git a/src/citra_qt/main.hxx b/src/citra_qt/main.hxx
index 77d08f072..b4b1c533c 100644
--- a/src/citra_qt/main.hxx
+++ b/src/citra_qt/main.hxx
@@ -36,7 +36,7 @@ private slots:
void OnStartGame();
void OnPauseGame();
void OnStopGame();
- void OnMenuLoadELF();
+ void OnMenuLoadFile();
void OnOpenHotkeysDialog();
void OnConfigure();
void ToggleWindowMode();
diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui
index d1362cdfc..c0cb11a10 100644
--- a/src/citra_qt/main.ui
+++ b/src/citra_qt/main.ui
@@ -39,7 +39,7 @@
<property name="title">
<string>&amp;File</string>
</property>
- <addaction name="action_load_elf"/>
+ <addaction name="action_Load_File"/>
<addaction name="separator"/>
<addaction name="action_Exit"/>
</widget>
@@ -57,6 +57,7 @@
<property name="title">
<string>&amp;View</string>
</property>
+ <addaction name="action_Popout_Window_Mode"/>
<addaction name="action_Hotkeys"/>
</widget>
<widget class="QMenu" name="menu_Help">
@@ -71,9 +72,9 @@
<addaction name="menu_Help"/>
</widget>
<widget class="QStatusBar" name="statusbar"/>
- <action name="action_load_elf">
+ <action name="action_Load_File">
<property name="text">
- <string>Load ELF ...</string>
+ <string>Load file...</string>
</property>
</action>
<action name="action_Exit">
@@ -103,11 +104,19 @@
</property>
</action>
<action name="action_About">
- <property name="text">
- <string>About Citra</string>
- </property>
- </action>
- <action name="action_Hotkeys">
+ <property name="text">
+ <string>About Citra</string>
+ </property>
+ </action>
+ <action name="action_Popout_Window_Mode">
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Popout window</string>
+ </property>
+ </action>
+ <action name="action_Hotkeys">
<property name="text">
<string>Configure &amp;Hotkeys ...</string>
</property>
diff --git a/src/citra_qt/ui_main.h b/src/citra_qt/ui_main.h
index e098c45a6..cd3906ecc 100644
--- a/src/citra_qt/ui_main.h
+++ b/src/citra_qt/ui_main.h
@@ -26,12 +26,13 @@ QT_BEGIN_NAMESPACE
class Ui_MainWindow
{
public:
- QAction *action_load_elf;
+ QAction *action_Load_File;
QAction *action_Exit;
QAction *action_Start;
QAction *action_Pause;
QAction *action_Stop;
QAction *action_About;
+ QAction *action_Popout_Window_Mode;
QAction *action_Hotkeys;
QAction *action_Configure;
QWidget *centralwidget;
@@ -53,8 +54,8 @@ public:
MainWindow->setWindowIcon(icon);
MainWindow->setTabShape(QTabWidget::Rounded);
MainWindow->setDockNestingEnabled(true);
- action_load_elf = new QAction(MainWindow);
- action_load_elf->setObjectName(QString::fromUtf8("action_load_elf"));
+ action_Load_File = new QAction(MainWindow);
+ action_Load_File->setObjectName(QString::fromUtf8("action_Load_File"));
action_Exit = new QAction(MainWindow);
action_Exit->setObjectName(QString::fromUtf8("action_Exit"));
action_Start = new QAction(MainWindow);
@@ -67,6 +68,9 @@ public:
action_Stop->setEnabled(false);
action_About = new QAction(MainWindow);
action_About->setObjectName(QString::fromUtf8("action_About"));
+ action_Popout_Window_Mode = new QAction(MainWindow);
+ action_Popout_Window_Mode->setObjectName(QString::fromUtf8("action_Popout_Window_Mode"));
+ action_Popout_Window_Mode->setCheckable(true);
action_Hotkeys = new QAction(MainWindow);
action_Hotkeys->setObjectName(QString::fromUtf8("action_Hotkeys"));
action_Configure = new QAction(MainWindow);
@@ -96,7 +100,7 @@ public:
menubar->addAction(menu_Emulation->menuAction());
menubar->addAction(menu_View->menuAction());
menubar->addAction(menu_Help->menuAction());
- menu_File->addAction(action_load_elf);
+ menu_File->addAction(action_Load_File);
menu_File->addSeparator();
menu_File->addAction(action_Exit);
menu_Emulation->addAction(action_Start);
@@ -104,6 +108,7 @@ public:
menu_Emulation->addAction(action_Stop);
menu_Emulation->addSeparator();
menu_Emulation->addAction(action_Configure);
+ menu_View->addAction(action_Popout_Window_Mode);
menu_View->addAction(action_Hotkeys);
menu_Help->addAction(action_About);
@@ -117,12 +122,13 @@ public:
void retranslateUi(QMainWindow *MainWindow)
{
MainWindow->setWindowTitle(QApplication::translate("MainWindow", "Citra", 0, QApplication::UnicodeUTF8));
- action_load_elf->setText(QApplication::translate("MainWindow", "Load ELF ...", 0, QApplication::UnicodeUTF8));
+ action_Load_File->setText(QApplication::translate("MainWindow", "Load file...", 0, QApplication::UnicodeUTF8));
action_Exit->setText(QApplication::translate("MainWindow", "E&xit", 0, QApplication::UnicodeUTF8));
action_Start->setText(QApplication::translate("MainWindow", "&Start", 0, QApplication::UnicodeUTF8));
action_Pause->setText(QApplication::translate("MainWindow", "&Pause", 0, QApplication::UnicodeUTF8));
action_Stop->setText(QApplication::translate("MainWindow", "&Stop", 0, QApplication::UnicodeUTF8));
action_About->setText(QApplication::translate("MainWindow", "About Citra", 0, QApplication::UnicodeUTF8));
+ action_Popout_Window_Mode->setText(QApplication::translate("MainWindow", "Popout window", 0, QApplication::UnicodeUTF8));
action_Hotkeys->setText(QApplication::translate("MainWindow", "Configure &Hotkeys ...", 0, QApplication::UnicodeUTF8));
action_Configure->setText(QApplication::translate("MainWindow", "Configure ...", 0, QApplication::UnicodeUTF8));
menu_File->setTitle(QApplication::translate("MainWindow", "&File", 0, QApplication::UnicodeUTF8));